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Joined 1 year ago
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Cake day: July 1st, 2023

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  • Bring in a billion dollars of investor money.

    Hire thousands and thousands of employees.

    Spend way more than you bring in every year.

    Hire some shitty CEO with a terrible track record. Pay him way too much money.

    Become desperate for cash and think of ways to milk your users dry.

    Get rid of bad CEO and pay him even more money.

    Then when all that backfires and you’ve further tanked your reputation you go back to the drawing board and realize the only option to cut losses is to fire half your staff, or more.

    And that’s the story of Unity3d.








  • I don’t consider my gaming in terms of price/time because that just encourages buying games that suck away my time.

    So true and well said.

    I love playing a 70 hour From Software game or a 50 hour JRPG as much as the next guy. But some of my favorite games of all time are old classics like Super Mario World or Zelda: OoT, which can probably be completed in a single session or two if you know what you’re doing. And there have been some truly great, but short, indie games over the years.

    Then there are also sim games and arcade/fighting games that had great reliability and you can get many hours out of if you like them.

    In the end, as long as the game is fun and satisfying, I don’t care how long it lasts.




  • You’re making two, big incorrect assumptions:

    1. Simply seeing something on the internet does not give you any legal or moral rights to use that thing in any way other than things which are, or have previously been, deemed to be “fair use” by a court of law. Individuals have personal rights over their likeness and persona, and copyright holders have rights over their works, whether they are on the internet or not. In other words, there is a big difference between “visible in public” and “public domain”.
    2. More importantly, something that might be considered “fair use” for a human being do to is not necessary “fair use” when a computer or “AI” does it. Judgements of what is and is not fair use are made on a case by case basis as a legal defense against copyright infringement claims, and multiple factors (purpose of use, nature of original work, degree and sustainability of use, market effect, etc.) are often taken into consideration. At the very least, AI use has serious implications on sustainability and markets, especially compared to examples of human use.

    I know these are really tough pills for AI fans to swallow, but you know what they say… “If it seems too good to be true, it probably is.”