

Yep, or Pop! OS.
I was just surprised exactly how easy Arch was after years of being told it’s practically like building your own distro by yourself. I was meaning to convey even the memetically difficult distribution is not that hard anymore.
Yep, or Pop! OS.
I was just surprised exactly how easy Arch was after years of being told it’s practically like building your own distro by yourself. I was meaning to convey even the memetically difficult distribution is not that hard anymore.
Recently did this. I have a fair bit of history in CLI Linux and ancient desktop distributions. However, it’s my first time using Arch. Not only did archinstall sidestep the meme that Arch is hard to install, but I just installed nvidia drivers, steam, and started playing games. Aside from arch not coming with a browser by default to help look up things on the wiki (I didn’t specify in archinstall, so my fault), one pacman command later and it’s time to configure it to my liking.
Genuinely curious: what’s the use case?
I’ve been using a Reolink Wi-Fi doorbell connected to my own Frigate server over RTSP. Frigate talks to HA via MQTT and everything works from there.
Competition has grown in the industry and long-term live-service black hole games have captured parts of the potential purchase-base so wholly that they don’t really spend elsewhere.
Game companies have plenty of methods for bringing costs down, but making games faster gives you more attempts at a very competitive market. (Some) Indie games are sort of proving this right. If you make a relatively quality game in a short time period and release it for a relatively good price, you can get your foot in the door of the market. If you spend 5+ years making the biggest game you’ve ever made and it sucks, your studio dies.
The big question is if AAA shifts to making games faster, are they going to be of a high enough quality to justify the outrageous price publishers will still want to set for them? (easy: no)
Basically I see it as the industry splitting even further. The AAA games that make money will continue to do so only so long as their last game lets them float 5+ year dev cycles. Otherwise, companies and publishers are going to reduce risk and investment and push developers to make their game faster, get to market faster. Arguably that would be healthy for the industry, but I know it won’t be.
Apparently not canceled
Possible, but I think that particular feature is more aimed at EU electrical prices.
Fix would be government regulation.
Alternatives are sending cash by mail, accepting bank ACH, and of course, cryptocurrency.
Technically just a neural net, but yes
BYD uses lidar, so yeah, Tesla
Xbox’s strategy is unclear. Do they mean the XBOX ROG Ally or some other traditional console?
I’d argue the same, actually. It takes people to moderate people and dedicated servers make it easiest. Modern match made games could still have admins, the company needs to pay for them.
Depends on the game, really, but “relying” on anti-cheat is pretty common. Larger games tend to have teams who review cases that get flagged by the systems and players and do manual removal but these teams also tend to be quite small and unable to adequately handle the amount of cheating that occurs.
If gamers want to see cheaters less often, they need to pressure the companies to do human moderation in addition.
JPEG-XL is only really in limbo because Google chose to kill it in Chrome in favor of AVIF. Had that not happened, there would have been far more demand for it to be properly implemented everywhere. Sucks, but you’re right that we’ll have to stick with AVIF/HEIG/WebP.
I said in a previous article that this is great, but we should be adopting JPEG-XL as it is current and can now compress pixel-perfect / lossless images better than old PNG. IIRC this revision of the spec doesn’t improve compression yet but it’s coming.
It’d be easier to side with Epic if they put really any effort at all into the Epic Games Store. I know there’s a lot of features to catch up on to be competitive to Steam, but considering they spent hundreds of millions of dollars on exclusivity, you’d think they would spend more on improving EGS.
To some extent, people will hate EGS anyway, but if they just quietly trucked along adding feature after feature, those that use it would spread the word. Instead, it largely stagnated and people kept reporting to others that it generally still sucks.
Playing catch-up takes time but at least the company that does already has an enumerated list of features to implement and can glean ideas about how to do so.
I am a dev. I said I’m glad they won. Epic still sucks, though.
They did a good thing but I still get to judge them for ultimately being greedy.
I started up an Arch box a few months ago. I have an Nvidia GPU and Intel CPU. I’ve had no issues with drivers since that install, and I’m updating proprietary drivers when available.