That’s all we need for games.
Gamers don’t need to be protected from bad games because gamers don’t need good games. Anything that’s a real good or service should obviously be more regulated.
That’s all we need for games.
Gamers don’t need to be protected from bad games because gamers don’t need good games. Anything that’s a real good or service should obviously be more regulated.
Why? You aren’t buying the servers. You can simply not buy games that don’t have third-party servers.
If you buy a copy of a game, that copy should be your in perpetuity. Beyond that. there’s no need for regulation.
With 15 filler episodes.
In an interview, Douglas Adams said after lengthy consideration John Cleese picked 42 as the least interesting number.
Was this written by an ai? Yeah xwing was good but so was wingcommander for the same reasons. Every good space combat game done since then has basically duplicated the experience.
Ancient Art of War. Really old RTS where food, morale and exhaustion are all-important. You’d think it’d be a micro-management nightmare but it plays smoothly. Unfortunately not multiplayer and never remade or even imitated, for some reason.
Let’s just give up on “roguelike” and start calling traditional roguelikes “rogues”.
Sunless Sea is a roguelike, Nethack is a rogue.