

So happy to hear this. It’s so nasty to me when devs lock essential features like offline playback behind a paywall.


So happy to hear this. It’s so nasty to me when devs lock essential features like offline playback behind a paywall.


Audiobookshelf is great. For iOS I’ve got a friend with an iPhone who said that Still is feature complete and the in-app purchases are basically just an optional donation.


Vortex is (going to be?) open source, for what it’s worth. Still dependent on Nexus tho. We need a “Lutris for mods” with community sourced scripts


Don’t trust AI to know what they’re doing for you. The only time they work reliably as a tool is when you already know what you’re doing enough to spot their errors/hallucinations.
AI is the wrong tool here. You need to do real internet research.


So are chess, Magic The Gathering, and Dungeons and Dragons. What’s your point?


The 4.1m was the budget for the front-end. The back-end changes were initially budgeted as 31m but tripled in cost as the project dragged on and contracts needed to be extended.


More likely mismanagement, miscommunication, rewrites, and incompetence than corruption.
All projects of sufficient complexity overrun their cost/time estimates. That’s not even accounting for designers and programmers trying to hit what is likely a moving target.


Because Teslas have dogshit reliability and all have OTA updates, whereas other brands don’t suffer from these issues.


Hell, there’s gaming oriented mini PCs that are 1/2-1/3 the size of a PS5 Slim, with double the performance…
Sure, for triple the price. Steam Machine’s draw here is that it will likely be around PS5, possibly PS5 Pro level performance for around the same price (they said entry level gaming PC, so I’m guessing base price around 600).
Also, kudos for GabeCube, perfect nickname


AirVPN has given me no trouble for many years


I suspect you could get the price on something like this down to maybe $100-$150. Basically a small low-power Intel box with an SSD and at least 8G of RAM could handle all of these services.
The hard part would be pre-configuring each of them and building/adapting software to make this kind of stuff easy for end users.
In general I turn to Anker or Belkin for power banks, just make sure it can provide at least 25W of power.


I just use mergerfs and SnapRAID so I can scale dynamically when I can afford new drives. Granted it’s all fully replaceable media files on my end, so I’m not obsessed with data integrity.
Using a battery pack while playing is no worse than playing while plugged into any other charger, unless you’ve got the battery pack mounted to the deck itself, in which case you’d be adding heat. Personally I just keep a 10000mAh battery in my backpack on flights and run a USB-C cable from it to my deck. When the battery runs out, the deck stops charging so I unplug it. Simple as that. When able to plug in directly at an airport or via the plug between seats, I plug in the big battery and unplug it from the deck.
Make sure you have a fast charger so you can get the most out of short stops to top off the big battery.


The post is more about how there’s an absurd number of clueless people in forums trying to figure out how to set things up and it’s just a chaotic clusterfuck of mostly non-technical people talking past each other.
There are no “best settings” so much as “best settings for your machine on this game”. So likewise with the emulators. There’s no single best one.
Sure, I don’t doubt they’ll continue with at least one more minor patch in the coming weeks. Typically it’s not till something like .3 or .4 till the minor version patches cool down
It’s better to do it now, now that a bunch of the migration edge cases were ironed out by 10.11.1


As if Starlink wasn’t already
That’s a bit extreme of a take