Not everyone is a native English speaker. You get what they’re saying, stop being so rude
Not everyone is a native English speaker. You get what they’re saying, stop being so rude
Oh I never knew, but it seems true. On his Wikipedia page both researches are mentioned. It’s so impressive how these researchers are behind so many different but interesting papers.
Machine learning and compression have always been closely tied together. It’s trying to learn the “rules” that describe the data rather than memorizing all the data.
I remember implementing a paper older than me in our “Information Theory” course at university that treated the creation of a decision tree as compression. Their algorithm considered sending the decisions tree and all the exceptions to the decision tree and the tree itself. If a node in the tree increased the overall message size, it would simply be pruned. This way they ensured that you wouldn’t make conclusions while having very little data and would only add the big patterns in the data.
Fundamentally it is just compression, it’s just a way better method of compression than all the models that we had before.
EDIT: The paper I’m talking about is “Inferring decision trees using the minimum description length principle” - L. Ross Quinlan & Ronald L. Rivest
Not sure about satisfactory, considering the map is always the same. So the only sources of randomness are starting at another location in the same map or playing differently yourself
I like it. It’s sort of a follow up to Rollercoaster tycoon 1 and 2. Same kinda play style, but then in a modern game. I had some good fun with it. Personally I like it more than Planet Coaster, where I found the customization too overwhelming.
Yeah the bots were fine. I definitely liked splitgate more than the new tribes though. Even against humans I felt like I had way more chance to get some kills and overall the game felt more polished.
I was interested in the game, but for me the problem really was the skill level of the player base. Getting killed 20 times before getting a kill is no fun at all. I played during the test period, and I think it definitely would be fun with other noobs, but every game just has people in it who are miles above the rest.
My first experience with the Sims was jumping behind a random computer at some kind of event that was running the Sims 1. Most of the family had just died because the previous person behind the PC had let the house burn down. Needless to say, I was a bit confused. I’ve played the Sims quite a bit after that, and I honestly like messing around with it.
I don’t think I’ve ever played a game without cheating a lot of money. I don’t like that the Sims that I made have to go off to work or school, so usually I just build a big fence around the property to keep them all there. From there on it used to devolve into chaos when I was younger. Building huge mazes to access basic necessities, launching fireworks indoors, etc. Nowadays im a bit more behaved though.
Imo the Sims 4 is the best nowadays. The older ones are showing their age. That being said, the Sims 4 is definitely in need of some competition. It’s inexcusably buggy sometimes, and I personally think there’s a lot more that can be done with a game like this. Hopefully the upcoming competitors can spark some fire into this genre.
I got randomly recommend “Kena: Bridge of Spirits” recently by Steam and decided to go for it. I just finished the story and it was definitely a good recommendation. Hard enough to make me work for it, which I always like. It is kinda short though, finished it in like 12 hours. It’s a bit janky at times with the camera and jumping, but overall a great experience.
Kinda random tbh. I used to use “gerry” but that name was quite often used because it’s a Dutch name. So I needed something extra. In a bit of a goofy mood I came across some appelflappen, Dutch food comprised of apple sort of wrapped by pastry. And, uh, my brain did brain stuff.
I’m not a hundred percent sure, but afaik it has to do with how random the output of the GPT model will be. At 0 it will always pick the most probable next continuation of a piece of text according to its own prediction. The higher the temperature, the more chance there is for less probable outputs to get picked. So it’s most likely to pick 42, but as the temperature increases you see the chance of (according to the model) less likely numbers increase.
This is how temperature works in the softmax function, which is often used in deep learning.
How is Spotify a scam? I can probably at most buy one CD per month for the same price as Spotify. Yet Spotify gives unlimited access to good quality versions of almost every song out there. Even with raised prices it’s still a way better deal for most consumers than buying music directly.
Personally I tend to also buy a few albums a year, because I like owning them and I like supporting the artists. But the convenience of having every track at your fingertips is hard to beat
I’ve played Rocket League for more than 2000 hours since its release, but honestly I kinda felt like it was dying. Very little interesting new content, silly decisions like removing trading. I haven’t played seriously for more than a year now. It’s surprising to me to still see it so high up
I wouldn’t say so for most people. I bought it (figuring I could refund it if it was bad) and tbh the performance and buggyness weren’t too much of an issue. A way bigger issue is the late game and how all the systems interact. These issues only became apparent to me deep into the game.
My main issues are how you’re basically forced to work around cars. Every attempt I made to ditch cars or trucks would land me into bugs and unbalanced systems. I had a lot of issues with cargo train stations, I had weird deadlocks with trams and trains that grinded my city to a halt, I found that the bus lanes are just a suggestion and won’t keep out traffic, and I started missing bikes more and more (they’re not in the game). It’s basically just a horrible American city simulator, and that’s the only way you can play without running into trouble. A lot of that may be fixed, I haven’t played after the patch, but still I feel like the game needs some time in the oven. Especially for the price.
Good idea, they’re on the right path, but not there yet imo
I get what you say, but I bought Cyberpunk after the fixes and it’s legitimately one of my favourite games I’ve ever played. They should’ve never been in this position, but they righted their wrongs instead of abandoning the game and they made it into the masterpiece it deserved to be.
Yeah the DLC is really scummy imo. Definitely not worth the money. I’m just gonna ignore it. What’s more hopeful is the free patch with the introduction of mods and a good amount of bugfixes. If they keep this going they might be able to pull a Cyberpunk (although slightly less dramatic).
I kinda suck at Tetris. We had a “LAN” last year where we played some battle royale Tetris game, and there was one girl who absolutely demolished everyone. After that I feel like a kid playing (and failing) with one of those block shape matching toys whenever I play Tetris. It’s a cool game though. Nice simple gameplay, but high skill ceiling. I respect people who absolutely destroy me at a game due to pure skill
This also goes for many things in general, not just gamedev. I used to be a teaching assistant at the University that I was studying at, and this was the main thing people seemed to get wrong in their projects. Instead of going for the basics and building from there, they just went for all the fancy cool features, or the most optimal algorithm. Then, when the deadline inevitably came around, they would have basically nothing working correctly. Sometimes I even warned them, and yet it still went wrong.
I loved Fallen Order and I loved Survivor even more. It’s the perfect follow up to Fallen Order. At launch it had quite some issues tho, which is why it wasn’t received well. Not sure how much better it is now since I never really had issues to begin with.