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Joined 1 year ago
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Cake day: August 8th, 2023

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  • I use it for sim racing sometimes and it’s amazing to feel like I’m in an F1 car or something. Until I get nauseous after 15 minutes or something. It’s also a bit of a hassle to set up. That being said, maybe it would be cooler if I got into beat saber or something.

    Was it over hyped? Maybe. But it’s still a cool technology and I’d be sad to see it fall into nothingness. I don’t see a future where everyone is wearing VR glasses, but it’s still a very neat thing to enjoy every now and then.


  • Apart from the many compatibility issues with all kinds of random games that can usually be fixed within an hour (but still cost me too much time), the biggest one is specific stuff like playing Assetto Corsa with mods in VR using a Logitech wheel. It’s already a pretty hefty stack of things to keep working on Windows, but on Linux I cannot even get AC to start so I have no idea whether the rest will work.

    I’m already fighting computers all day. When I get home tired the last thing I want to do is to fight the computer even more. I just want a game to start without issue. Even on my Steam deck I have regular hard crashes of the system in multiple games, and my PC is probably less supported due to the more random set of packages installed





  • Machine learning and compression have always been closely tied together. It’s trying to learn the “rules” that describe the data rather than memorizing all the data.

    I remember implementing a paper older than me in our “Information Theory” course at university that treated the creation of a decision tree as compression. Their algorithm considered sending the decisions tree and all the exceptions to the decision tree and the tree itself. If a node in the tree increased the overall message size, it would simply be pruned. This way they ensured that you wouldn’t make conclusions while having very little data and would only add the big patterns in the data.

    Fundamentally it is just compression, it’s just a way better method of compression than all the models that we had before.

    EDIT: The paper I’m talking about is “Inferring decision trees using the minimum description length principle” - L. Ross Quinlan & Ronald L. Rivest






  • My first experience with the Sims was jumping behind a random computer at some kind of event that was running the Sims 1. Most of the family had just died because the previous person behind the PC had let the house burn down. Needless to say, I was a bit confused. I’ve played the Sims quite a bit after that, and I honestly like messing around with it.

    I don’t think I’ve ever played a game without cheating a lot of money. I don’t like that the Sims that I made have to go off to work or school, so usually I just build a big fence around the property to keep them all there. From there on it used to devolve into chaos when I was younger. Building huge mazes to access basic necessities, launching fireworks indoors, etc. Nowadays im a bit more behaved though.

    Imo the Sims 4 is the best nowadays. The older ones are showing their age. That being said, the Sims 4 is definitely in need of some competition. It’s inexcusably buggy sometimes, and I personally think there’s a lot more that can be done with a game like this. Hopefully the upcoming competitors can spark some fire into this genre.




  • I’m not a hundred percent sure, but afaik it has to do with how random the output of the GPT model will be. At 0 it will always pick the most probable next continuation of a piece of text according to its own prediction. The higher the temperature, the more chance there is for less probable outputs to get picked. So it’s most likely to pick 42, but as the temperature increases you see the chance of (according to the model) less likely numbers increase.

    This is how temperature works in the softmax function, which is often used in deep learning.




  • I wouldn’t say so for most people. I bought it (figuring I could refund it if it was bad) and tbh the performance and buggyness weren’t too much of an issue. A way bigger issue is the late game and how all the systems interact. These issues only became apparent to me deep into the game.

    My main issues are how you’re basically forced to work around cars. Every attempt I made to ditch cars or trucks would land me into bugs and unbalanced systems. I had a lot of issues with cargo train stations, I had weird deadlocks with trams and trains that grinded my city to a halt, I found that the bus lanes are just a suggestion and won’t keep out traffic, and I started missing bikes more and more (they’re not in the game). It’s basically just a horrible American city simulator, and that’s the only way you can play without running into trouble. A lot of that may be fixed, I haven’t played after the patch, but still I feel like the game needs some time in the oven. Especially for the price.