Pass.
I’m wholly uninterested in yet another moba.
Pass.
I’m wholly uninterested in yet another moba.
The 3-letter surveillance agent from the UK:
https://www.makeuseof.com/raspberry-pi-hires-former-police-officer-for-surveillance-tech/
Have they fired that cop yet?
Can’t, because of the way multiplayer works in GTA:O.
Rockstar doesn’t host their own GTA servers, any time you join an online game you’re either hosting the world yourself or joining a game that’s hosted by another player. If the game you’re playing is being hosted by a hacker then they can do whatever they want and your only recourse is to find another session.
Lol, worst autocorrect ever. XD
Sounds like an advantage to me…
I’m not giving Helldivers a chance either. Live Service games died when Warframe introduced a rival system.
Guess I should set up a brokerage account and get ready to short them.
Really tired of hearing that buzzword. Can the “AI” bubble pop already?
Blockchain?
Good, that means I won’t have any FOMO when I ignore this game and it collapses within a year of release.
I’m going to guess you mostly mean servers
Yep.
It’s really more for the convenience of getting your games from a web browser.
Exactly, it’s a niche service that only appeals to a fraction of the folks who play games, but it also requires the operator to purchase servers with graphics cards and set them up in datacenters near everyone who has an account in order to minimize latency. It’s not viable for people who have slow internet or live in a rural area, especially when so much of their income goes to licensing game titles for use in the service.
I still have an OnLive console from the second time they tried games-as-a-service.
The market isn’t big enough to justify the distribution at scale it’d take to make this tech profitable.
Nintendo is too litigous, and just successfully sued a switch emulator out of existence.
No problem! I’ve used this trick to run non-game Windows apps on the Steam Deck too, though support can vary wildly.
As an alternative, you might also check Lutris, which employs user scripts for installing and running Windows software in Linux. You can even add them to Steam so they’ll work in the Steam Deck’s gaming mode:
https://www.reddit.com/r/linux_gaming/comments/6s0pt7/launch_wine_games_from_lutris_on_steam/
Add the setup/installer executable as a non-steam game, run it to do the install, then modify the non-steam game’s settings to point at the installed executable so it can run from the directory where it is installed.
Ditch Windows and install Linux and Steam, then add your game to the library as a non-Steam app and use the compatibility tab in the properties menu to force the use of the Proton compatibility layer. You should then be able to run the game through steam as normal. This has worked for me with almost all my old games and will probably work for you too.
Auto Assault, the vehicular combat MMO that died less than a year after it was launched.
I’m still salty that NCSoft never released server binaries so folks could host their own. >_<