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Joined 1 year ago
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Cake day: August 5th, 2023

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  • I’ve got maybe 40 hours played, reached level 20 something.

    I guess I place a higher emphasis on base building in these games and compare it to like Valheim, V Rising, or Raft. I expect it to get better (I still haven’t figured out terraforming for farms) but it feels so bad to regrind for materials because I want my base pretty.

    When I last played on March 1st, the workbench had a pretty limited number of things to craft when it came to base furniture (mostly had building materials). I had to initiate it by talking to the relevant craftsman. I’m okay with armor/weapons/forge type upgrades sticking with their inventories, but personally would rather have a single spot to build all my base stuff instead of having to remember who to talk to.


  • This game is a ton of fun, I love the story, I love how easy it is to re-spec your character, but the experience of base building is hot garbage.

    You use raw materials to make separate building materials. Kinda cool in theory, especially because everything is laid out on a pretty fine grid, allowing for a lot of freedom in placements.

    But then you get better building materials, you go from Rough Stone to Cut Stone and guess what, you have to farm 700 stone again and all your previous building materials are literal trash because you can’t break them down into raw materials.

    You can make bigger, better chests now? That’s great! Wait, why can’t I find it in the workbench menu next to the small chests? I have to talk to this other guy? Where do I find rugs? Is it my build hammer menu, the workbench menu, do I talk to the carpenter or the hunter?

    It’s just awkward all around.








  • Anecdotally, I played on PC at launch, no mods or fixes and had a pretty good time. The most buggy things I encountered were people clipping into my car when driving and forcing me to hit them. Random stuff, but nothing too bad IMHO, not like game crashes, awful lag/latency, save corruption, etc.

    Definitely not bug free, I ran into those often, but I felt like they were mostly trivial. As another concession, I did have an above average rig so I didn’t really fall into any of the terrible optimization problems.