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Cake day: July 8th, 2023

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  • kyub@discuss.tchncs.detoGaming@lemmy.mlCyberpunk replay has been boring.
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    6 days ago

    It’s not the game everyone hoped to be but it’s very good when including the expansion Phantom Liberty. You should give that one a try. It’s probably the best expansion CDPR has made so far, or at least on par with W3 Blood & Wine (I’m still not sure, but I have to give credit for their huge effort with Phantom Liberty). It (alongside the 2.x patches) was CDPRs genuine effort to save the game and their reputation, and I think they succeeded. The base game without the expansion can get very boring in the second half of the game which is why I consider PL to be mandatory. A good time to start Phantom Liberty is just before going to Embers to meet Hanako. If you haven’t played it for a long time, you should play it again with PL, it’s really well made.



  • kyub@discuss.tchncs.detoGaming@beehaw.orgLet's discuss: Monkey Island
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    3 months ago

    MI is great, I played 1+2 when they were new (in the 90s), they were brilliant back then. These days, they’re probably still good point&click adventure games. There were some special editions or remasters which probably make them play well on modern machines. They belong to a long list of awesome LucasArts point&click adventures during the 90s and early 2000s. Most of these games are great. You should definitely try them out, especially if there are remasters available. But you can also play the originals using ScummVM most likely. Ron Gilbert is like the mastermind behind the series. He still creates adventure games to this day. And they’re all pretty good, but the genre is kind of niche these days. It wasn’t niche back then. It was just as big as action or soulslike games are today. The Monkey Island titles were probably the most successful or popular ones of the bunch. But there are some others which are equally good. Adventure games are rare these days but basically they are like puzzle games where you have to solve certain situations by combining items, finding items in the first place, trying different approaches, and so on. You kind of know once you’ve overcome a challenge when you were able to progress further in the game. There’s little to no handholding, but also little to no handholding needed. There’s one timing-based riddle in the original Monkey Island which I never liked that much, but it’s still a funny one. It’s not hard but it doesn’t really fit the genre well because nothing else is timing-based. It does fit the game’s art, setting and humor well though. The soundtrack is nice indeed. This is probably the most well-known track: https://invidious.nerdvpn.de/watch?v=FoT5qK6hpbw




  • Well, they’re only doing what they announced already like 1-2 years ago. So we knew it was coming. This is also accompanied by Google making YouTube more restrictive when viewed with adblockers. Google is (somewhat late, to be honest) showing its teeth against users who block ads. I always expected it to happen but it took them quite some time. Probably they wanted to play the good guys for long enough until most users are dependent on their services, and now their proprietary trap is very effective.

    On the desktop, you should switch to a good Firefox fork right now. Firefox can also be used but needs configuring before it’s good. The forks LibreWolf or Mullvad Browser are already very good out of the box. There’s the potential issue of the forks not being updated fast enough, but so far these two have been fast. Mullvad shares a lot of configuration with the Tor Browser, so using it may break some sites. LibreWolf might be “better” for the average user because of that, but otherwise I think Mullvad is the best Firefox fork overall.

    On mobile, Firefox-based browsers aren’t recommended, because on Android, the sandboxing mechanism of Firefox is inferior to that of the Chromium-based browsers. And on iOS, all browsers (have to) run on Apple’s proprietary Webkit engine anyway, but well this is Apple we’re talking about so of course it’s all locked-down and restricted. It’s one of the reasons I don’t even like talking about Apple that much, just be aware that as an iOS user, your choice doesn’t mean as much when it comes to browsers, and your browser might not behave like you think it does on other platforms.

    So on mobile, I’d suggest things like Brave, Cromite or Mull. Or Vanadium (GrapheneOS). If the browser doesn’t have built-in adblocking capability which sidesteps the MV3 restrictions, make sure to use an ad-blocking DNS server, so your browser doesn’t have to do it. But you still need it. Adblocking not only helps you retain your sanity when browsing the web in 2024, but it also proactively secures you against known and unknown security threats coming from ads. So adblocking is a security plus, a privacy plus, and a sanity plus. It’s absolutely mandatory. As long as the ad industry is as terrible as it is, you should continue using adblocks. All the time. On every device and on every browser.

    The ad industry is itself to blame for this. There could in theory be such a thing like acceptable ads, but that would require ads to be static images/text, not fed by personal data, and not dynamically generated by random scripts which could compromise your security, and not overly annoying. Since that is probably never going to happen, you should never give up using adblockers. Since they basically fight you by reducing your security and privacy, you have a right to defend yourself via technical means.





  • Valve is doing this for strategic reasons and also because they wanted to start the handheld PC market (Steam Deck). Strategic reasons: Microsoft could at any point buy several important gaming studios or distributors, distribute a lot of games (maybe exclusively) via their own store (they even announced that several years ago, but they didn’t do it in the end). MS could even implement small things which make Steam perform worse on Windows, as its 100% controlled by MS. If you compete directly with Microsoft on the Windows platform, you will eventually lose because MS can do some very tiny tweaks which happen to make your product be more annoying or slower to use than Microsoft’s own. That way they’ll still fly under the radar for anti-competitive behavior. So Valve has to ensure that their main business model (selling/distributing games on Steam) remains future-proof, and that means more independent from Microsoft’s agenda. To do this, they need to push a fully neutral, but viable alternative to Windows for gaming. Which is Linux.