lolrightythen@lemmy.worldtoGames@sh.itjust.works•D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3English
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5 months agoSo true. I try to think in these terms when it comes to issues at work that folk can’t find a workable solution to. Not quite creativity, just approaching the problem from a different angle.
Sorry, yo. Keep your head up