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Joined 1 year ago
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Cake day: June 30th, 2023

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  • What I think is a bigger early game changer than blinds (at higher stakes mostly) is guaranteed jokers, and free jokers from tags. In orange+ I found rare joker tags impossible to take on ante 1 because you can’t usually afford it and sometimes you can’t pay for uncommons too. It was easy to get unlucky and not have a joker by ante 2 which can make clearing the small blind tricky. Now with buffoon pack guaranteed and more tags giving a free joker I think you’ll more reliably have 1 or 2 going into ante 2


  • Lots of great changes here! The standouts for me are:

    Changed Rare tag - Now makes the rare joker free

    Negative, Polychrome, Holo, Foil tags all make their respective joker free

    Changed Orange Stake - Scrapped increasing pack cost Added new ‘Rental’ mechanic, Jokers have a 30% chance to have a ‘Rental’ sticker (stacks with eternal/perishable), making them cost $1 up front and $3 every round

    Changed the first shop in every run to always include a normal Buffoon pack as one of the pack options

    And of course:

    Square Joker now has a square sprite



  • Eh, I think you’d be surprised. It really takes a lot of time to get someone from new hire to productive member of a team. Even with the money to just shotgun hire new people and keep good fits it still takes time for them to understand the vision, tech stack, workflow, and culture. I honestly think software is an environment where finding and investing in good people matters more than money and that no amount of venture capital will fix that

    Highly motivated developers with passion projects will always exist (Minecraft, Stardew Valley, Undertale, Dwarf Fortress). However producing high quality art in a corporate environment is possible, repeatable, and scalable if you acknowledge the inherent reality of creative development