That’s not that long in the grand scheme of things. It’s been almost 20 years now since Steam was opened to third parties. Valve stopped most of the game development once Steam got into dominant position.
They wouldn’t operate this way if they didn’t have Steam. These days it’s just a bunch of people taking care of a money printing machine. They get bored and try other stuff sometimes. The problem is that this other stuff won’t make anywhere near what Steam does. The only real work at Valve these days is ensuring they have plan B for when Windows becomes less viable as a platform for them.
Agreed but Valve seems to be so lean that it’s just understaffed. It’s easy to have little staff when most of your products can keep running with next to no maintenance and you’re just there to administrate over a monopoly.
Nintendo business model, like any other, is a product of trade-offs. They sell hardware without subsidies. That hardware is outdated so it’s vulnerable to emulation and piracy which is why they are so intent on fighting it. Since they don’t need to make up for selling hardware at loss and don’t get into expensive development they have to compete on quality and fun. They seem to be doing very well on that front - you’re so sour about about how Nintendo is making it hard to get their old games but that’s because those games are still worth playing.
As to Pokémon, it’s not a very good example. Pokémon Company is 32% owned by Nintendo which could be argued is the reason that their games are so bad. Nintendo very rarely does sequels that don’t offer anything of considerable novelty. They’d probably be openly pissed at Pokémon Company for damaging Nintendo brand if it didn’t rake in so much money.
While it annoys us, they have always primarily served Japanese market and those guys seem to be enjoying limited drops and stuff like that. We need better laws on game preservation because public companies exist to maximize value and can’t be expected to do charity.
It’s hard to dispute that Nintendo is the only big player with a healthy business model. Their games are mostly fun, original and free of in-app purchases. They keep churning those games out at the time when everyone else is in a slump. Their litigious behavior is shameful but in other areas they are that idyllic model.
Turning all communities into auxiliary c/piracy circlejerk is proving detrimental to experience of everyone else though. I usually ignore posts that don’t interest me and downvote offtopic stuff only.
This place loses its function when people vote on posts based on whether they like companies mentioned rather than content value or newsworthiness.
I mean they have to make CoD multiplat, that was the deal with the regulators.
There won’t be crossplay due to tweaked gameplay so it’s not going to affect existing players.
What circle or development hell is it in now?
That Eurogamer article and github Readme are very light on anything useful but instructions are here: https://gbatemp.net/threads/poc-fallout-1-for-3ds.638703/
“Oh, darling”
Need to composite this on top
Interesting that Battlemage is launching in a mobile device first. Alchemist was quite power efficient but mired by high power draw at idle. Intel might be confident?
I have mixed feelings about this.
By mixed I mean I puked a little.
There is so much games that even for the fans of the subgenre it might not be good enough. I’m enjoying it so far though.
It’s almost forgotten that back in the day there were controllers made specifically for games like Descent.
Gaming has been a thing for so long we now have old gamers. We’re here! Behold our awful reflexes and minimal free time!
Rare case of Valve updating anything to 64-bit binaries. Now do the client and not just server.