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Cake day: June 10th, 2023

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  • If you do it manually, path is something like (if it’s on the ssd at least)

    ~/.local/steam/steamapps/common/StardewValley/mods
    

    SMAPI has a .sh in their release zip that sets it up for you, and their wiki is pretty solid if you’re wanting to do it through proton instead of the native application. I gave the nexus mod app a try, works pretty well but without premium you need to download mods individually, having an actual mod manager is nice though.

    I’ve done rimworld modding running that through proton, but rimworld has workshop support and various mod managers so that was really easy to do (and plays pretty well, but I played rimworld on the og steam controller in the past so was kinda used to it)








  • I bought the LCD when it was really steeply discounted, like nearly $280 CAD before taxes and duties for a new one. I bought my partner an oled one and the screen is strikingly different to me, size makes a difference and it’s a lot more vibrant (+ HDR).

    The LCD is a solid machine and a great value, I like my partner’s screen and battery life but I don’t know if it’s worth spending twice the price. Regardless, both are really easy to service, way more comfortable than the switch is too.




  • Yeah, I’ve never had

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    The wrench spawn, or repellant for that matter, which I don’t know if that’s crafted or from something like the trading post

    Definitely up there for the most notes I’ve taken playing a game for a while, some of them aren’t immediately obvious though their usefulness

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    I’m glad I started tracking the name of each angel for example.

    Finally got

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    The bookstore to spawn again, smashed something in a certain room to get money and bought the remainder out

    The back story as I said is probably the thing that kept me going, not 100% there but I needed to know if my own theories were correct.

    Edit, also

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    I kinda wish I hadn’t gone funeral parlour as my parlour upgrade


  • I did enjoy it and the underlying story kept me going, gotta say after playing it with my partner for a while, the rogue like elements started getting a little grating, especially if you’re looking for extremely specific rooms and get crap RNG (took like 12 days to get a

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    Bookstore to show up again, even having dice, drafting off a library or secret passage, just refused to show up.

    I know there are

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    ways to manipulate it or influence like the chess puzzle, but my drafts suuuuuucked, just weight rooms and archives constantly or dead ends as my choice. Probably not running an optimal strategy but was kinda hard to do when I had no other options. Would get screwed over constantly trying to power the lab too.

    Got tedious/frustrating at times but did overall enjoy it.


  • I got the dbrand grip for it with stick grips, it’s actually really nice to hold, certainly better than my switch lite (seriously that thing gives me RSI, really needed something to grip onto.) Which also has a kickstand attachment if you want. It’s overall though very comfortable, I find it better to hold up over propping it up with something, seems to keep it at a more natural angle for me.

    I also switched to clicky buttons on mine, it’s definitely a preference but they feel better to me vs the stock ones on my partner’s.


  • Haven’t looked into it but do shops offer lube analysis services? Yeah you could send out your own sample to a lab, having it as a shop service would be way more accessible to people.

    Though, in my experience, getting people to commit can be a pain, lots of “yeah I know we have a long p-f interval and it’s super noticeable before it functionally fails, but it’s not that much effort so I’m doing needless maintenance anyhow just in case”, which end of the day you do you.


  • Oh I didn’t dig sekiro but loved nine sols if that helps any, timings matter but they’re pretty generous and gives you lots of tools.

    You’ve already hit most of the ones I’d recommend, dragon age is up there for me, 1st one being more crpg, I came to like veilguard’s combat and enjoyed it, the series probably fits your bill.

    Edit: cyberpunk with a katana maybe? Not fantasy at all, but the game is really solid, especially since phantom liberty. I’ve started a run trying to roleplay as Geralt using the witcher gear cdpr gives you, it’s worth playing regardless if you’ve not already.


  • I know you said no souls-like, but what about metroidvania type ones?

    Nine sols was extremely fun, does have a story mode that has configurable difficulty. The developers describe it as taopunk, mix of Taoism and cyberpunk, they’re a Taiwanese studio, incorporates a lot of mythological elements and ends up in a sort of scifantasy setting. It’s got a lot of hand drawn assets, art style is fantastic. I’d call it more of a sekiro-like as it’s centred around deflections.

    Give grim dawn a go too if you’re game for isometric RPGs like diablo, definitely scratched that itch for a diablo2 like game for me. Build system is super intricate and I’ve definitely barely scratched the surface.



  • You could probably play a vanguard somewhat that way, they get a lot of stuff that procs after shotgun or power usage that boosts melee, I’ve always gone the shotgun route but by 3 the vanguard had an ability to use their shields to aoe slam, which boosts melee I think, so you could maybe do a loop of charge -> melee -> slam ->charge? Charge giving you full shields and kinda critical to surviving, but that’s just general vanguard on insanity.

    Me1 you could probably do with a soldier or vanguard, they’re both tanky as all, soldier with immunity, vanguard with barrier. Some fights would be irritating, final one coming to mind, but idk could work. Me2, less certain, you’re made of tissue paper and I don’t think I really ever used melee in it (also my least favourite of the trilogy gameplay wise)