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Joined 1 year ago
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Cake day: June 18th, 2023

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  • I’ve kind of given up waiting and even though I own the PS3 and 360 version, I’m now playing it on PC on an emulator, with 64 FPS (odd I know, but that’s where it caps at) and an internal resolution of like 5760x3240.

    A tad too late to sell me your overpriced “Remaster” Rockstar, by the time this arrives I’ll probably have played through it. If it’s a good working port, does away with the FPS cap entirely and adds good keyboard + mouse support, I would’ve likely bought it otherwise.



  • What I mean by that is that they will take a huge disservice to their customers over a slight financial inconvenience (packaging and validating an existing fix for different CPU series with the same architecture).

    I don’t classify fixing critical vulnerabilities from products as recent as the last decade as “goodwill”, that’s just what I’d expect to receive as a customer: a working product with no known vulnerabilities left open. I could’ve bought a Ryzen 3000 CPU (maybe as part of cheap office PCs or whatever) a few days ago, only to now know they have this severe vulnerability with the label WONTFIX on it. And even if I bought it 5 years ago: a fix exists, port it over!

    I know some people say it’s not that critical of a bug because an attacker needs kernel access, but it’s a convenient part of a vulnerability chain for an attacker that once exploited is almost impossible to detect and remove.