It was already discovered that that was a big and game devs need to fix it manually for now.
It was already discovered that that was a big and game devs need to fix it manually for now.
If you’re bad at a multiplayer game, you’ll die a lot. That’s just part of it. Any good game will give new players a way to fight good players (TF2 has the anti titan weapons for example).
Poorly designed games will punish bad players for being bad (like unavoidable COD killstreaks for example).
SBMM is just a band-aid for a problem that lies much deeper.
The solution is simple: Create lobbies by ping and then split the teams by skill. I think titanfall 2 does that, I’ve been playing for a long time and if I meet another veteran, they are usually on the other team.
The 502 came up before even getting to checkout for me.
Didn’t get the LE because the server kept giving me errors unfortunately. I didn’t plan on upgrading so soon but the OLED seems to fix every issue I have with my deck. Better trackpad edges, slimmer bezels, a DPAD that allows overlap and some more cooling so it’ll probably be quieter.
90hz was what convinced me. I can’t believe valve put that into the fine print instead of the top of the site.
They chose a 90hz screen and put that in the fine print? Alright that’s it, anyone want my old deck with gulikit sticks and a jsaux backplate?
I’m tempted, the screen is 0.4" larger and that’s my main gripe with the deck. I’m surprised that it’s a bit faster and also a little annoyed because they wanted to keep the hardware around for a long time to make a stable target for game devs. Now that target will be the OLED and devs won’t care much about the old one, so early adopters will get more stutter later down the road.
If casual means relaxed to you, factorio. Their new controller integration is great. But be careful, it’s highly addictive.
1% lows below 30 is what I call unplayable. Consistent 30 is my absolute minimum.
In fact, 1% lows below 30 would disqualify almost any other game from even being rated playable by valve. But having cyberpunk run on the steam deck when it doesn’t run on a PS4 is a good sales pitch, so it’s clear why they verified it.
I wonder how different the list would look if it wasn’t verified.
60TB is a lot. My library almost fits on a 4TB drive, but I don’t play modern COD or Battlefield. All the huge AAA games nowadays are huge in storage cost as well, so it’s probably be possible to fill it all up.
Edit: Fixed 4GB typo
I don’t get why cyberpunk is consistently that high on the list. It barely runs playably on the deck.
Control is great. It’s beautiful and atmospheric and tells a great story, but shakes that up with some pure chaos and stuff flying everywhere.
I went with elite’s default bindings (which use the ABXY keys as layer selectors) and changes a few little things here and there.
Right trackpad is mouse for freelook and menus, back buttons are for vertical and lateral thrusters.
I also have a button menu on the left trackpad that’s filled with useful stuff like FA off, SCBs, chaff and similar that are hard to reach with the layer bindings while you’re steering your ship.
One little tip: If you hold down one of the ABXY buttons, you will get an overlay that shows you what controls are on that layer. I used it a lot at the start.
runs Windows 11 software.
It’s a no from me.
Because by crowdfunding, you can ensure that it’ll take longer to make than the competitor’s next generation.
My 256GB SSD is full from just elite dangerous and my 512GB SD card is almost full as well.
I’ll have to join you eventually.
They shouldn’t be required to keep selling it, but they should be required to strip it of any DRM when they do stop selling it.
That way everyone wins. They can get out of the market at minimal effort and players can still enjoy their games.
No, it’s morally obligatory.
And that’s what makes this bad. A game that’s perfectly playable and even has a community is taken away by greedy Ubisoft. This should be illegal.
90hz screen with 180hz polling is what my phone uses as well, it’s nice that the deck has now caught up to that.
Also remember to leave your original deck on when downloading games on the new one so it can transfer them locally, which should be faster. There’s a setting for that, but I think it’s on by default.