Blizz’s battle.net or whatever it’s called nowadays.
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nyctre@lemmy.worldto
Games@sh.itjust.works•The Video-Game Industry Has a Problem: There Are Too Many Games | Jason SchreierEnglish
2·3 months agoDunno how accurate this is but it says they sold 46k units. Not quite for nobody, is it? Even if everyone got it at 50% off, that’s still 322k after steam’s cut.
nyctre@lemmy.worldto
Games@sh.itjust.works•The Video-Game Industry Has a Problem: There Are Too Many Games | Jason SchreierEnglish
1·3 months agoBut which are these undiscovered gems? Feels like we’re talking hypotheticals because googling hasn’t produced any examples. I feel like it’s also very subjective because it’s quite easy to really like a game and feel like it’s a 10/10 for you even tho for most other people it’s just a 6/10 or maybe worse.
I enjoy stuff like caves of qud or whatever but I understand why it’s not more popular. It’s not for everyone.
nyctre@lemmy.worldto
Games@sh.itjust.works•The Video-Game Industry Has a Problem: There Are Too Many Games | Jason SchreierEnglish
3·3 months agoOf course. But the good stuff will rise to the top. Especially in games. When it comes to bands, unfortunately not always the case, that’s true. But that’s a society issue. Universal basic income would help.
nyctre@lemmy.worldto
Games@sh.itjust.works•The Video-Game Industry Has a Problem: There Are Too Many Games | Jason SchreierEnglish
2·3 months agoSlop, sure. There’s always people that wanna try making easy money. But I think oversaturation is when there’s too much of the good stuff or when the good stuff doesn’t get seen because of too much slop. Is that the case? Because, again, I’d argue that it’s more about the appeal and the quality of the games than a discoverability/oversaturation issue.
If you like every kind of game out there, sure, you’ll never have enough time for every single one of them. But for those that only like driving games? Or only strategy games? Or only RPGs? I’d argue that there aren’t enough high quality games out there. Way too many times I felt the need to play a specific kind of game only to look and not find anything new or to only find low quality games.
nyctre@lemmy.worldto
Games@sh.itjust.works•The Video-Game Industry Has a Problem: There Are Too Many Games | Jason SchreierEnglish
3·3 months agoWhat do you mean hundreds daily? We barely get 1 a month and even that is a stretch. I actually do listen to new metal releases almost every day and I can promise you, most of them are a 6-7/10 at best. I’m not some snob or picky listener either, so it’s not a me problem.
So yeah, music might have a discoverability issue due to sheer number of stuff coming out, but I don’t think gaming is quite there yet.
As for the funding, I agree. But that’s a society issue, not a gaming specific one. There’s starving artists in every art form. If anything, game devs have it easier than most others. I remember watching a video from some game conference by a solo dev that was specialized in making solitaire games (I think? I can’t find the vid anymore, unfortunately). He was basically showing how you can make a living as a dev without ever having a hit or anything of the sort.
nyctre@lemmy.worldto
Games@sh.itjust.works•The Video-Game Industry Has a Problem: There Are Too Many Games | Jason SchreierEnglish
2·3 months agoWell, not everything has mass appeal. That’s why I gave a metal album as an example. Despite it being a masterpiece, not everyone will listen to it because it’s not for everyone. Same with games. Not every game will sell as much as it deserves, but I believe it’s more because of it not being appealing enough and not because there’s a discoverability issue
The closest I could find about games that are masterpieces that flopped are either old games, which is a different issue or stuff like prey (2017) or Titanfall 2. So pretty big games, just not huge.
nyctre@lemmy.worldto
Games@sh.itjust.works•The Video-Game Industry Has a Problem: There Are Too Many Games | Jason SchreierEnglish
11·3 months agoAre there too many musicians? Are there too many painters? Yes, it hurts discoverability, but honestly, if your game is good, it’ll be played, I’m pretty sure. Metal doesn’t appeal to the masses… same for games… not everything will appeal to the average gamer. But if you release the gaming equivalent of Master of puppets, people will buy it, I’m sure.
nyctre@lemmy.worldto
Steam Hardware@sopuli.xyz•[Game] Hollow Knight: Silksong is now Steam Deck Verified
1·4 months agoYeah, that’s what I thought as well, but I figured a confirmation wouldn’t hurt because the phrasing seemed unusual.
nyctre@lemmy.worldto
Steam Hardware@sopuli.xyz•[Game] Hollow Knight: Silksong is now Steam Deck Verified
5·4 months agoHow do you steal something you’ve purchased? What am I missing?
nyctre@lemmy.worldto
Steam Hardware@sopuli.xyz•[Help] Buying Steam Deck locally vs internationally
3·6 months agoIt’s less about the output and more about the fact that having to carry an adapter makes the whole setup larger, heavier and uglier.
nyctre@lemmy.worldto
Games@sh.itjust.works•Ross Scott Gets A Second Chance For His ‘Stop Killing Games’ CrusadeEnglish
10·6 months agoBecause movies and series don’t need it as much. Because piracy is a thing. You can watch any series that was pulled from air even if there’s no DVD because you can download it. Even if you download some games, you can’t play them because they’re online only. See the crew as a prime example, as others have said.
nyctre@lemmy.worldto
Games@sh.itjust.works•Bucking The Industry Trend Of Post-Launch Layoffs, Lies Of P Devs Received $7,500 Bonuses, Switch 2sEnglish
41·6 months agoNot American. Also, assumed that was on top of the ones from the contract. Being forced to use 10 days of my vacation time when they want me to isn’t much of a bonus.
And yeah, I guess being given the option of cash vs switch would be cool, but when the bonus is 7.5k + 2 weeks off + more bonuses announced for later on, it feels a bit shit to complain about a free switch. Especially when you can just sell it to get the money.
nyctre@lemmy.worldto
Games@sh.itjust.works•Bucking The Industry Trend Of Post-Launch Layoffs, Lies Of P Devs Received $7,500 Bonuses, Switch 2sEnglish
124·6 months agoIt’s literally in the title that they also received 7500$ bonus. Or is ignoring everything just to complain a cool thing to do still? (Also 2 weeks paid time off, but hey, I’m sure that’s normal for most jobs)
nyctre@lemmy.worldto
Games@sh.itjust.works•When will the next "E.T." moment happen in the industry?English
10·7 months agoWe used to have 1-2 “wow killers” every year. The last one that tried was new world in 2021, afaik. So I’m pretty sure they were referring to MMORPGs, not MMOs in general. Altho even those are fewer nowadays than before, I feel.
nyctre@lemmy.worldto
Games@sh.itjust.works•Borderlands 2 is temporarily free to grab on Steam, as it continues to be review bombed for non-Randy Pitchford tweet reasonsEnglish
111·7 months agoIt’s a form of protest. And like with all protests, some are right, some are wrong. It’s not always bad actors.
nyctre@lemmy.worldto
Games@sh.itjust.works•Parrying Is The Worst Thing In Video GamesEnglish
23·7 months agoYeah, might be like an inside joke or rivalry or something
nyctre@lemmy.worldto
Games@sh.itjust.works•Parrying Is The Worst Thing In Video GamesEnglish
55·7 months ago2 articles with opposite opinions on the same site, posted at the same time. Ok, interesting
nyctre@lemmy.worldto
Games@sh.itjust.works•Bethesda are so chill about Skyblivion that they're promoting it in Oblivion Remastered videosEnglish
2·8 months agoYes. Altho they’re the sort of game I never finish. I play 10-20-30 hrs then I get bored and uninstall. But those first few hours are cool.

Doubt it. But, for what it’s worth, last I heard, valve was one of the most sought after employers in the business. Apparently the salaries are generous and you get to work on whatever you want, not on what a manager tells you to.