I might give Backpack Battles a try. It doesn’t look like my usual style, but I heard there’s some good strategy under the surface, and I like that it’s made with Godot.
ono
- 34 Posts
- 178 Comments
Relevant community, for people who like free games:
ono@lemmy.cato
PC Gaming@lemmy.ca•Blizzard's cancelled survival game, Odyssey, reportedly killed due to its engine
1·2 years agoI’ll consider the possibility that the engine is blameless when I see two Unreal Engine games that do it well, hinting that it’s not unreasonably difficult. Sometimes a tool just doesn’t work well for certain uses. That could be due to a design that tries and fails, or one that doesn’t try at all and lacks a good foothold for a custom approach.
In any case, my comment is not about one specific issue. Thus the words “for example”. The point is that what GGP said was obvious is in fact not obvious. Blizzard might very well have passed on that engine because of limitations they found, regardless of whether they detailed them publicly.
ono@lemmy.cato
PC Gaming@lemmy.ca•Blizzard's cancelled survival game, Odyssey, reportedly killed due to its engine
2·2 years agoUnreal Engine checks all of those
No, I don’t believe it does. In particular, Section 4: “How You Can Share the Licensed Technology When It Isn’t Part of a Product” imposes restrictions that contradict the very first clause in the Open-Source definition: “Free Redistribution”.
At a quick glance, I expect the royalty requirements fail the first clause as well, but there’s no point in combing through them for this conversation, given the above.
You obviously want to believe otherwise, though, and I don’t want to argue with you. Feel free to test it in court. Good luck.
ono@lemmy.cato
PC Gaming@lemmy.ca•Blizzard's cancelled survival game, Odyssey, reportedly killed due to its engine
9·2 years agoRead the license. It’s what we generally call “source available”, but it does not qualify as open-source.
https://en.wikipedia.org/wiki/Open_source_license
https://en.wikipedia.org/wiki/Source-available
It brings up the issue of royalties because those are part of Unreal Engine’s license terms.
ono@lemmy.cato
PC Gaming@lemmy.ca•Blizzard's cancelled survival game, Odyssey, reportedly killed due to its engine
8·2 years agoThe decision of whether to modify software to suit one’s needs is often about the level effort required, both initially and for ongoing maintenance and support. Having permission to do it doesn’t magically make it worthwhile.
And no, Unreal Engine is not open-source. (Which brings up another possible factor in Blizzard’s decision: Royalty payments.)
ono@lemmy.cato
PC Gaming@lemmy.ca•Blizzard's cancelled survival game, Odyssey, reportedly killed due to its engine
111·2 years agoI’m not so sure.
Unreal Engine can obviously handle some things well, but when I’ve seen it used for less common mechanics, the results have been mixed. For example, climbing and traversing uneven terrain are pretty bad in games like Palworld and Palia. Compare to the Breath of the Wild engine, which handles those things beautifully.
It’s plausible that such mechanics were planned for this game, and that Unreal Engine made it difficult to get results that meet Blizzard’s standards.
ono@lemmy.cato
Gaming@beehaw.org•Nintendo’s Next Switch Coming This Year With LCD, Omdia SaysEnglish
1·2 years agoSo with normal use it should be fine for a few decades.
Considering that “normal use” can be so very different among different people/applications/climates, I don’t put a lot of stock in assessments like that, but it is at least one prediction to compare against when we see what happens in practice. Time will tell.
ono@lemmy.cato
Gaming@beehaw.org•Nintendo’s Next Switch Coming This Year With LCD, Omdia SaysEnglish
7·2 years agoI’m curious how long the current gen OLED consoles will be in use before they develop screen burn-in.
ono@lemmy.cato
PC Gaming@lemmy.ca•New AMD CPU’s integrated graphics reportedly more powerful than PS5
8·2 years agoAdd 3D V-Cache, too, please. :)
ono@lemmy.cato
Technology@beehaw.org•FCC plans shutdown of Affordable Connectivity Program as GOP withholds fundingEnglish
10·2 years agoOr by people formerly paying for their internet service with money that should have been going toward food or heat.
Losing the $30 monthly discount could force families to choose between broadband and other necessities,
Exactly.
It’s also important to note that some ISPs created a low-cost service plan specifically for ACP. (It’s reasonable to assume this was possible in part because ACP handled income verification and eliminated the costs of individual billing and credit card payments.) That plan will likely disappear if ACP goes away, leaving poor people stuck paying a bill much higher than the program ever paid.
ono@lemmy.cato
PC Gaming@lemmy.ca•Palworld Cost One Billion Yen [$6.75 million] To Make
131·2 years agoI wonder how Palworld’s early access release is affecting development of DokeV.
Gameplay trailer, for those who missed it: https://yewtu.be/watch?v=LNXamzH_TQk
ono@lemmy.cato
PC Gaming@lemmy.ca•An unexpected free Windows 10 upgrade is coming to your PC soon
3·2 years agoThat would indeed be unexpected, astonishing even, since I kicked Windows out of my PC years ago.
Same. Our communications and communities shouldn’t be owned by a company.
ono@lemmy.cato
Technology@beehaw.org•New malware restores cookies to break into your Google AccountEnglish
15·2 years agoJoke’s on them. Google locked me out of my account when I refused to give them my phone number.
ono@lemmy.cato
Technology@beehaw.org•Apple wants AI to run directly on its hardware instead of in the cloudEnglish
68·2 years agoThis seems like a step in the right direction. Much like language translation, doing it on-device is the only way to preserve people’s data agency / privacy.
ono@lemmy.cato
Gaming@beehaw.org•Activision Blizzard boss Bobby Kotick departs in just a few daysEnglish
7·2 years agoGood riddance.

















It’s also ironic in light of his history of loudly bashing linux and linux game development.
I can’t think of anything good to say about Tim Sweeney.