• 2 Posts
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Joined 1 year ago
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Cake day: June 7th, 2023

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  • I think that’s kind of a shame.

    I don’t care for Ubisofts bland and lazy open world design formula, but SW:O appears to not do a lot of the usual open world BS that they’re known for.

    I only get this from Skillup’s review and he had a host of problems with gameplay, but I also got the sense that this is a game that will be remembered fondly by a subset of the star wars fandom.

    Hopefully the lesson that Ubi learns isn’t “see, we should stick with what works. Another generic open world Assassins Creed RPG-Lite”.





  • Bad headline but reasonable argument within. Concord probably failed for the reasons people outlined, sure.

    The point is that peoples fingers aren’t quite as on the pulse of what will make something successful as what we give ourselves credit for. We attribute reasons for something’s success or failure after the fact.

    Personally, I don’t know what makes a hero shooter successful or not. A game like this could be going gangbusters for some reason in 6 months time and I would probably not understand why. I say that as someone who’s been an avid gamer over the last 30 years.