

Survivorship of older games is a really good indicator that they’ll continue to be available in the future. Like you said, too many modern games are online only and turn to expensive nothingness when the servers are shut down.
Survivorship of older games is a really good indicator that they’ll continue to be available in the future. Like you said, too many modern games are online only and turn to expensive nothingness when the servers are shut down.
It’s not a normal choice of game controller but people have played games with weirder.
Totally agree. Make a game, not a game engine!
Though as an unrelated counterexample, Kitten Space Agency is doing a custom game engine and development is scary fast right now. They’re doing all the work in public and it’s wild how good the dev team is.
That’s a really delightful bit of hackery. Props to the creator.
Algae is also more efficient per cubic meter, if I understand correctly.
No but it is tone deaf (heh) to use Claude, a non-self hosted AI, and Suno, another non-self hosted AI to literally sing the praises of why you shouldn’t use corporate software.
Especially when open source and open weight models exist to do both of those things, albeit at a lower quality.
I’m not sure that’s true, if I understand correctly, Steam Deck has more RAM and a better CPU. It’d only be true for graphics card constrained games.
You certainly will get all that on a Steam Deck, if you give it a little time.
Eh, spend that money on indie games and you’re doing good in the world regardless.
Very wise. Scope control may be the single most important factor in getting your game shipped.
Well yeah, a game still popular after a decade must be pretty damn badass.
Age is mostly irrelevant in regards to game quality.
Right, Muse is essentially an interactive AI video of a game. You can change something about the gameplay and see what might happen if the player encountered it. Not terribly useful at this time.
Civ games usually need a couple months/years to bake before they get as good as their predecessors.
Well it’s not an always online, free to play, multiplayer game like unchained, so that’s good.
Also looks like they’ve possibly added some roguelite modes to it?
Hell yeah, it’s been a pretty nice autocomplete for me.
Smart for boilerplate, not so much for everything else.
How is player count meaningless? Even for single player games, that’s the most important number to gauge the ongoing interest in a game. Every player contributes to the strength of the fandom.
I think they charge 30% but yeah.
I tend to believe you, but they are claiming it uses no generative AI, even in this trailer.
Impressive graphics but that much fur has got to be pre-rendered. Very likely won’t look like that in the end.
The biggest problem with Cyberpunk 2077’s redemption arc is that they pulled it off, and now a bunch of studios think they can do it too.