The 650 job cuts will primarily impact “corporate and supporting functions,” according to Spencer, meaning cuts to HR and marketing roles.
I was going to make a joke about HR and DEI getting the axe, but reality surpasses satire once again…
The 650 job cuts will primarily impact “corporate and supporting functions,” according to Spencer, meaning cuts to HR and marketing roles.
I was going to make a joke about HR and DEI getting the axe, but reality surpasses satire once again…
But think of the profit improvements!
I’m in a small minority, but their ring0 anticheat isn’t helping with that.
It’s not disparaging to say “I would not buy this game” :)
DisplayPort still has much better features :)
“We have received further reports and questions concerning the changes made to our Helldivers 2 product on PC, and we would like to clear the air on these matters. Please refer to our knowledgebase article for Helldivers 2 for more details.”
The article:
"Why is a PlayStation Network™ account required for Helldivers 2? In order to deliver the best matchmaking and gameplay experience, a PlayStation Network™ account must be used when playing Helldivers 2 on PC.
I bought Helldivers 2, but the PlayStation Network™ is not available in my region. Will I be refunded? We apologize for any inconvenience that this may have caused, and we are working hard to bring PlayStation Network™ services to new regions around the globe.
Will my personal data be safe if I link my Steam account to the PlayStation Network™? Rest assured, your data will only be used in accordance with the Sony PlayStation Network™ Privacy Policy.
I didn’t need to use a PlayStation Network™ account before May 2024, why do I need to now? Prior to May 2024, a technical issue was preventing the PlayStation Network™ sign-in applet from correctly functioning in PC releases of Helldivers 2. This has since been fixed, and you should now be able to play with other consumers who purchased the PlayStation™ 5 release of Helldivers 2."
They should be paying me for these top-notch PR non-answers.
In the gaming industry, or elsewhere? The latter wouldn’t surprise me with micromanglement, but AAA game dev studios are notoriously bad for never having enough time to hit deadlines let alone doing things on top of that.
Because 5 MB of data is absolutely nothing in the grand scale of things, and it’s not worth wasting a salaried developer’s time to set up automations for purging data from users who refunded on third-party storefronts.
If they invested enough to where it became a viable competitor to Unreal, it would have a benefit in preventing Epic from leveraging their fee structure to “encourage” exclusive publishing on Epic Games Store.
The “watch” in Overwatch stands for “watch for the queue to pop,” apparently.
To succeed, Little Timmy needs to do the exact opposite of the super-profitable Valve Software company. Much to his surprise, it’s been the opposite of profitable.
Now it all works except for anti-cheat because
of those terrible cheaters.publishers are too cheap to pay for dedicated authoritative servers, instead relying on P2P networking that blindly trusts other clients’ game state updates.
FTFY
I wasn’t the host, but it was a multiplayer game
I had it attached to a kb+mouse and screen and was using it as a PC. I couldn’t be arsed to return back to gaming mode, only to have to then switch back again.
Does Proton GE help? I played multiple 6-hour sessions through desktop mode and haven’t had a single crash.
Don’t get me wrong here. I don’t think Bowser deserves that level of punishment, either. Xecuter used him as a fall guy, and Nintendo royally screwed him by making an example out of him. There is a victim, but there are no heroes in this story.
All I ask is that TX is acknowledged for what they are: a group of money-hungry individuals that actively steal from and do nothing to contribute to the Switch homebrew community. Credit should be given to the people that actually deserve it, and not them.
Let’s not pretend Team Xecuter was in the CFW and modding scene for honest reasons. The only two things they did were sell a for-profit modchip that uses voltage glitching to enable arbitrary code executing during the pre-boot process, and sell their for-profit, tivoized operating system. Speaking of which, SxOS is a license-violating, reskinned, rebranded version of the GPLv2 open-source Atmosphère operating system, with piracy patches applied out of the box.
Nintendo sucks, but so does TX. Credit shouldn’t be given to those greedy fucks, but instead to the people who worked hard to break open the Switch solely for the sake of making homebrew possible: ReSwitched, SwitchBrew, and the Atmosphère maintainers.
Investors happened. They drive a constant demand for increased profits and growth from their investments. Once you reach the threshold of “everybody and their grandmother has a copy,” the only real way to get more money is by releasing paid DLC or some mechanic that convinces players to convert real money into an easily consumable in-game resource.
On that note, indie games are the way to go. The amount of free content that keeps being added to 5 year old games like Stardew Valley and Terraria is crazy.
Because people are technologically inept and buy into the propaganda that kernel-level anticheat is more effective than the alternative solutions.