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Joined 24 days ago
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Cake day: May 29th, 2025

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  • Get out! I was thinking lately that I wish they would (re)release all of their games again so I can finally play the damn game with the bird-dog. A long time ago, a friend showed me a trailer for that game before it came out. I missed it, and maybe with them releasing a new game they might consider putting the old ones up for funding? I don’t care how awful the controls or the ai is, their games blow my mind, just like you said =)! Thanks for the heads up! I wonder if it’ll end up being an Playstation exclusive, or if they’ll open the channels up a bit more?


  • I saw one other Polygon writer who found interesting indies trying to rally support to stay independent and financially well and I don’t think they reached what they wanted. It actually seems really hard to stay financially flushed without selling your soul or having a service that a lot of people truly want to use. It stinks. Of course, this is just my observations, I don’t actually know and you can always give your grant-writing skills some practice to get financial support.


  • I mean, I am all for failure as a whole. Cause it really is true what they say about the growth being in the action of failure. I also like tactics, but I like to have the space to think on the tactics I am enduring. I think it’s cool that a game introduced that in a very action-oriented way. There seems to be a lot of creativity in the creatures as well, which I like. I will say as I get older my reaction time has lessened even worse than I’d say it originally was. I never played shooters or anything, although I had friends go ham on them. I think perhaps it might be an incongruity with what I want out of a game with swords x boss battles. The game I think of when I think of big papa boss battles is Shadow of the Colossus. Cause it’s pretty much the only one I have ever played like that. I feel the game though, while exciting, is actually pretty slowly paced. Which makes it more accessible to me. Most “sword” games though, I want to play like a dumb-dumb. I wanna hack, slash, and feel all powerful. Smash everything in sight (Dynasty Warriors). I think the two clashing might also be making it difficult for me to pick it up.

    But I guess the third thing is that pretty much any time I have grabbed a game that is hyper popular nowadays I don’t really seem to like it much. That might be an age thing too, idk. Might be a lot of things, but I generally think I might not be the audience for most AAA games. In fact, I know I am not =P!



  • Yeah, this is how I feel sort of in general. I think as I get older. If I am not having fun, it doesn’t really seem worth the venture. No matter how pretty something is, or how good everyone says something is. I also think often a lot of these games aren’t really designed with a player like me in mind. Which is fine, cause I suppose I am a minority in gaming. I just figured if someone could make a Soulslike that mobile gamers could play (easy enough to adapt) they’d make a mint.


  • I love Yahtzee and have since a hundred years back when a friend introduced me to him via…Amnesia or something like that (then had me play his bomb ass adventure game - the first one I ever played). I am so thankful that he posted a video on this. Cause these modern games going hard on timing based hyper-tough combat have pretty much made the inaccessible to me. Everyone has gone gaga over these modern souls-like games. I just don’t think I have the brain for quick responsive reactions. That’s okay, cause not every game is made for everyone. I do however love bigguns, body horror and phantasms. I have seen the majestic and creepy things in games like Elden Ring, and would love to smash the hey out of them. I just don’t think there’s a chance I could ever “get gud” enough to play to the expected parameters of this type of game when I can’t even do quick time events right. First mil to the person who can bring Soulslikes to the common man! Until then, I’ll play my turn-based clicky games with a dumb smile.





  • To be honest with you, I hate this fkin’ game! I never had it. I like the OG Donkey Kong, and Donkey Kong Jr. My sibby loved this game, although he only played it via roms back in the day. I had a group of friends who loved this game like crazy. I can’t even tell you much about it, because I suck at it so hard. I mean I am miserable at this game. I like the characters. The animations were out of this world. The soundtrack, super good. I still like that underwater song, and it’s what I think about when I think about this game. (Well in this order a) Fuck that giant baby b) Trixie (?) has flying hair - whee! c) Hornet boss. Pheh! d) Barrel smashing e) Crocks, I always think I am lined up to smash them but then get smashed by them f) That song was a banger tho)

    Guess it’s called Bramble Blast . I just remembered the bramble part, this song is a banger =)!


  • I will look into these, thanks for the post. I just wanted to throw a game I love that’s indie into the mix. It’s got over a hundred reviews, but it’s not rolling in reviews as a whole. Intergalactic Fishing is a really fun game that I tell everyone I know who games to play because I loved it so much. It’s a little goofy game, and I have played it in a variety of ways. It’s very calming, and equally it’s very manageable as you can alter the time of day easily instead of forever grinding to catch all the fish. I should probably put together a list of games at some point myself. Cause I like some weirduns =)!

    Wanted to sneak back and suggest people also check out Wilderplace. It is a puzzle game with hand-drawn graphics where you play as an elementalist who needs to alter the location of trickster like spirits to maneuver through the map. The game is turn-based, however the time in which the character can contain the spirits is limited per type. It’s really cute, and I think it flew drastically under the radar.