You get a tactical nuke, you get one, you get one… tactical nukes for all!
You get a tactical nuke, you get one, you get one… tactical nukes for all!
The Italian game just oozed style. Really fascinating imagery.
I’m on the last continent for Unicorn Overlord right now, and the gameplay is real fun to try and optimize. The story’s dirt simple, but I’m fine with the occasional simple narrative game. I should have probably chosen a more difficult setting though - normal’s not really presented a real challenge yet.
Also, watching Francis John play Subnautica blind made me do another playthrough of that game. Now I’ve got bases setup all over the place.
I absolutely love the writing that Frost puts out in the Cold Take series. They’re always filled with turns of phrases that make me think: “that’s actually a hell of an interesting way of thinking about that.”
Man, I played the bejeezus out of this game back in the day. I should probably set how Sins 2 is coming along.
Can’t wait, only a few more days! Falconer hoooooo!
Holy moly, you weren’t kidding! It’s uncanny.
I’ve spent far too much time playing Against The Storm, and I’m positively in love. Every game is basically ~70 minutes of “can I make this build work.” The difficulty escalation is great and I easily see myself spending dozens more hours with it. A+ game.
Aye. Granted, I’m on Dynamis so my experience is going to be wildly different from, eg. Aether, but I’ve only had one occasion of long queues, and that was when Aether died. And even then, it was steady progress, unlike the Login Roulette of Endwalker.