Can I put myself in the low priority queue so that I only inflict my shittiness at video games on teammates who deserve to be punished?
Can I put myself in the low priority queue so that I only inflict my shittiness at video games on teammates who deserve to be punished?
Do you need a first-party Palworld server? I don’t have the game myself but I searched and it looks like you are free to host your own, at least on PC: the “Palworld Dedicated Server” program is in the Tools section of your Steam library.
Can you tell me why I was game banned? “No.”
Many companies take this approach and it always leaves me feeling unsettled. How can we have confidence in moderation that isn’t transparent?
I am not surprised that Yennefer selling out the Lodge got scrapped. That sounds like a plot thread that deserves way more room to breathe than being crammed into the ending sequence.
I am just about to start the DLC, but I think the quality of the major bosses in the base game is pretty good. I would actually say that my main complaint is that they aren’t balanced around using all the new bullshit, so it ends up being more fun to fight them without it. Like, I’d love to mess around with spirit summons, but most of the bosses have terrible decision making when there’s more than one target available, so you just get a bunch of free hits. For my replay I just used a bastard sword and restricted myself to “fair” Ashes of War that feel like normal parts of a weapon moveset, like Stamp (Sweep) and Impaling Thrust, and only used a shield on fights where I couldn’t figure out how to do the fight without one, like Radahn, and it was a lot of fun! I also tried out perfumes for the first time and I think they might have to be relegated to the “overpowered” section in future playthroughs: Uplifting Aromatic in particular giving on-demand Opaline Bubbletear effect is extremely powerful and let me win some fights that I wasn’t actually proficient in. (Also it’s not especially fun to farm snow trolls for Arteria Leaf once you run out.)
My secondary complaint is that a lot of minor bosses, especially in the overworld, have a lot of terrain jank and camera issues, like Lansseax going down the nearby cliff and then having weird geometry issues with the tiny raised section down there, or the tree spirit “miniboss” in the rotten pond in the Haligtree that is encircled by raised roots that make the proper part of the boss arena too small, and which it regularly clips through during its animations, making it even harder to see what it’s doing than usual.
Looking forward to it! The Bloodstained games are some of the best Castlevania-likes I’ve played.
They say you will likely spend 30-50 hours “leveling” in the desert, but… leveling how, exactly? Grinding the local wildlife into a thin red paste for dozens of hours doesn’t seem to be in theme with Dune. More like Runescape, where you also level all sorts of noncombat skills, maybe?
That’s fair. I imagine if you are playing every day for a long period of time, the game would get stale if it never changed.
How do you even keep returning players? I used to enjoy checking out League every once in a while, but it seemed like it wasn’t possible to keep up with all the changes that way. Every time I went back to it, I felt like I was learning how champions and items worked from scratch, because they kept changing. Eventually after every champ I liked to play had been reworked (some of them more than once) I just gave up.
What exactly are people upset about? Other discussions on this topic appear to mostly involve people who already know what’s wrong. Something about new player experience and bots?
Perfect! :D
If I weren’t lazy I’d make a “I’m literally the guy in the photo” meme about this.
There are so many D&D locations even within the Forgotten Realms, and a ton of other settings with their own cool stuff. Why do another Baldur’s Gate so soon? Taking a different direction might also blunt some of the inevitable criticism that it “isn’t as good as BG3.”
Counting Roblox as a game instead of a platform seems weird to me, from what I experienced when I tried it out.
It’s hard to know if I underrate it when I wasn’t able to finish it (or, honestly, make it even halfway through). I liked what I played, but I’m clumsy and slow. In Dark Souls this is usually forgivable as long as you learn to choose the right option; in Sekiro you must execute and I never got good enough.
Very cool! I’m looking forward to it, but it also seems like the first expac that I might not want to enable for every playthrough, which is interesting—I wonder if we’ll see more of these themed packs going forward.
I think the tentacles might be growing out of her back. And the “handbag” is definitely a grimoire (or at least a book)! It has bookmarks in it.
I haven’t read the book in 20 years, maybe there weren’t any on Arrakis. But people for sure used them; this Dune wiki says:
However, shields for ships and planetary installations could and often did have extremely low penetration velocities, as artificial life support technologies could be utilized while the shield was active.
So shielded installations must have existed.
It also says that Duncan Idaho sometimes used the threat of the laser-shield interaction to intimidate his enemies; I don’t remember that, it must have been in a book I didn’t get to.
We can’t have lasgun/shield interactions causing atomic explosions whenever a player decides to attack a shielded base
Cowardice!
(This was a silly idea in the books too, IMO. No one would shield their base with a technology that lets any suicidal fanatic with a lasgun destroy the whole area single-handedly.)
Why isn’t Echoes of Wisdom in the “upcoming” category? It doesn’t release until the end of the month.