

No, no. Let’s pat them on the back for drawing a line in the samd—all by their own initiative—and sticking to it. We all know how hard it is to develop a game with offline mode these days. I salute them for sticking to their promise.
I’m glad they’re testing too. It must be so hard to figure out how to overcome IP checks to launch a game and have it run. True heroes of the industry. No doubt we’ll see indie games follow with offline options too.
Oh you can know. It’s a viewable page within the menu. I’ll leave it to you to search up on where.