Holy shit, what an article. Incredible journalism
Holy shit, what an article. Incredible journalism
A very wholesome story. I played probably thousands of hours of 1.6 and Source in high school, really loved this game.
My favorite memory is going to an IT camp with other nerds, and managing to knife 36 people in one day. That was the life.
I don’t have a gaming PC now (nor the time to play this much), but will think about checking out CS2 in the future.
Anybody has a tldr or summary? Very interested in the article, but I’m on my phone, and not going to click separately on 400+ vendors to reject advertising cookies.
It’s their form of escapism
I mean god forbid we let them go outside and have unstructured time.
That wouldn’t make our capitalist overlords money
The key thing indeed is to only buy what you need right now. This philosophy is also very helpful in other areas of lives to avoid wasting money on discounts (elg buying clothes you’ll never wear).
I’d rather pay full price for a game I start laying immediately, than to put something 90% off in my backlg, with no guarante I’ll ever play it.
One of my best gaming memories as a kid, what an amazing deal the orange box was. It’s a real shame we were left hanging with the gut-punching cliffhanger of HL episode 2, and never finished the story.
Loved that game, not perfect, but still a great experience
Edit: based on the quotes from the developer, Miller is an ungrateful idiot. Btw I haven’t seen the new movie, but seems to be full of CGI based on the trailer, which is literally the exact opposite of what made the last movie successful
So no Win11-only compatibility and copilot bloatware in Steam? What a sad day 🙁
My favorite parts were the subtle sci-fi elements, like the characters teleporting between cities
Finally, if someone asked me what the game journalism industry needs, it’s definitely more consolidation.
/s
I agree, but we all know that they are greedy and will use AI beyond its capabilities, fire some writers, quest designers and animators, and we’ll end up games with shitty dialogues and random quests.
It will make the shareholders richer, as you can fire a few writers and animators to save costs, and still sell a the game with shittier dialogue
It has a boring gameplay loop and characters, in my opinion. I also adored the first, but the second really bored me. Got it day 1, most beautiful game ever, but after 10-15 hrs I was just hiding from combat and clickling through converstations, just pushing to finish the story. I’m not even going to pick up the DLC.
I mean, not much commitment needed from our side: I will see the gameplay and the reviews after launch. If I like it, I can buy it based on that and I have a good game to play during Xmas break. If not, I skip it, many interesting games to play
Lol, fucking AC Mirage, absolutely brutal.
In Germany, most stores sold out Space Marines 2 and AstroBot on day 1, while they had endless piles of SW Outlaws on the shelves, with only a few missing.
I know most sales are digital, but we can assume the spread of interest between these products are mostly the same in all formats.
This game is tanking hard, Ubi will be begging anyone to buy it for 20 by November.