Sorry to hear that. Best of luck with your future projects though.
Sorry to hear that. Best of luck with your future projects though.
or to boost their erection
That’s an excellent issue for you to research on your own time! If you know anyone on the OverWatch development team you could ask for their input as well. Please report back to this thread with your findings, we’re all very interested in the results.
“oh no please don’t promote our game for us by sharing your Sephiroth In Glasses Topping Cloud In A Catgirl Outfit mod”
The issue here was that fortnite broadcasts locations of enemy players in packet data, not that it trusts clients “with anything”… where did you get that from?
Why impossible? Server-authoritative programming is common in PVP gaming, even high-performance recent games. I don’t think anyone is suggesting lazily loading chunks of player data like wandering into a new chunk in Minecraft. Just write efficient, clean code that anonymizes or encrypts player data so it can’t be read client-side.
please don’t do a failed clone (torchlight)
oh i remember call of duty from grade school
Looks like the cat got bird boxed
Delete this post right now before the feds find it.
It’s just an email newsletter. There is no other content on the site.
.gov email accounts are pretty easy to get, if you want to do the Lemmy version of sending yourself flowers
in minecraft you throw eggs to hatch chickens
ghostbusters, throwing trap to catch ghosts
crash bandicoot was written in lisp
I feel like a realistic RPG would be, you gear up and step out into the forest, trip and break your ankle, and die of exposure
We die together comrade
I’m devastated that League of Legends, TFT and the Netflix series Arcane are all related to this horrible company.
this fuckin town sucks