“But enough talk! Save it for the colloquium on Thursday!”
“But enough talk! Save it for the colloquium on Thursday!”
Dry Bones and Toon Link. Ut-oh.
I don’t always pay attention to the deep lore in games, and that sometimes hits me all at once. I’ll find myself thinking, “Wait, why did I come all this way down a giant tree full of monsters to kill this lady? What the heck did she do to me to deserve that?”
disguise-based stealth instead
“If you are a Scottish lord then I am MICKEY MOUSE!”
I loved Inquisition’s story, acting, and art. The moment to moment gameplay, exploration, and combat didn’t click with me though, and I found it a challenge to finish. The thought of slogging through area after area kind of makes my heart sink. But I appreciate the hard work that goes into game creation, no shade on the team.
I’m keeping an open mind, but it’s going to take a loooooot of positive word of mouth to get me to even think about picking DA up again.
That’s the one!
I had an ASCII Grip for the original Playstation that I really loved. It was a one-handed controller that I mostly used to play RPGs, and although it took a little getting used to, I eventually got so comfortable with it I could menu faster with the Grip than with a normal pad!
airhorn.wav
You’re right, of course. But there’s still a few games that don’t run on Steam Deck (looking at you, Henteko Doujin), that run fine in Windows. I’m able to play these games on my Ayn Loki Zero with Win 11 install, via Steam. Of course, I’m talking about playing indie shmups on a US $250 device, so I’m a bit of a niche case. So… situationally it’s a good-ish idea? For, like, three people? Not enough people to make a product worth selling, anyway.
I think it’s a great game, but remember to keep playing after you get to the ending.
“Please help me, AGI!”
“What’s in it for me, chump? I’m making my own reward tokens now!”