A first-person, single-player AAA shooter could be exactly my cuppa. However, there’d be zero chance I’m buying a game from EA so there’s that.
Canadian-American software developer living in Japan since 2015. Into gardening, DIY, permaculture, etc.
A first-person, single-player AAA shooter could be exactly my cuppa. However, there’d be zero chance I’m buying a game from EA so there’s that.
Well, that can’t be right; they didn’t make anything after SC2k… (bring back archologies!)
I had a mouse where one was vertical and the other horizontal, but I seem to think the horizontal scroll was oriented horizontally. Having googled the mouse in the picture, it says one is programmable and suggests it starts with volume.
This is a fantastic game. Definitely grindy by today’s standards. I also remember getting it when it came out and how many hours upon hours I sank into it. I would also say using something with savestates and maybe some other strategies to cut some of the grind out.
I play a mix of characters. If they’re voiced, I tend to prefer feminine voices. I think there are a number of reasons for this, but one practical one is that I just hear better in a higher range for whatever reason (and this gets more true the older I get). I have a much easier time hearing higher-pitched voices and generally find them more pleasant.
If they’re not voiced, it depends upon if I’m role-playing something specific. If so, I’ll pick whichever I think fits best. If not, I’ll probably pick a female character just because I find them more pleasing to look at. I always wanted to go back and do a female V playthough of Cyberpunk, but I just never got around to it.
Years ago, in the early 2000s, I got in to MMOs with Final Fantasy XI. I played mostly female characters there because people were more likely to help out.
Never touched it. The bait-and-switch with some of the products they offered and then the trainwreck of the actual game at launch ruined it for me. I actually unsubscribed from ESO, which I was paying monthly for at the time, because of how shady Bethesda looked.
I thought it was due to their poor grasp on mathematics and inability to count beyond two.
That may be. I do remember somewhere in a documentary that they kept re-developing stuff for different libraries/technologies. I think at least one was voluntary. I can’t recall which doc this was, though.
Somewhat, but they mostly kept chasing newer tech and had to redo stuff over and over again.
Duke Nukem Forever enters the chat
I stopped using anything meta years ago. People who want to stay in touch with me and I them continued to stay in touch. If those people will not stay in touch with you, good riddance to them.
And you thought the USA was a bad place.
I can think that both are bad places to different degrees for different reasons. Particularly when some would like for the US to become more like that.
I go to the office a few times a year, mostly for all-hands meetings that are often also parties. Any more than that, and I’m looking for a new job. Recently, the company mentioned something about making the office more enticing. That went over like a lead balloon. There are a lot of other companies in the same city with better pay for in-office and hybrid work, and many of us live 1.5+ hours away.
Security in IT here in Japan has largely been an afterthought or security theatre. Passwords stored in plaintext are not uncommon (I’ve signed up for things and had my password in plaintext sent in email back to me). It seems to be getting better slowly. My current company has a whole security division, which is a nice change.
NDAs prevent me from being too specific, but I worked previously at another company in Japan that refused to hire security staff or even pay for the occasional pen test and audit. I fixed everything I could find on my own, but I highly doubt that there were no other issues left as I’m not a security pro.
Then you have things like https://www.bbc.com/news/technology-46222026 – the cyber security MP has never used a computer. Even if their job is mostly to appoint the right people and manage that sort of thing, they still are doing a clearly terrible job of it.
I wouldn’t for the reasons mentioned by others.
There’s no monetization; I would have to find, attract, and deal with sponsors on my own.
There’s not really much in the way of audience which makes the above harder since I would need numbers/
There’s also the whole thing about bandwidth.
Then there’s all the sysadmin stuff to do, security updates, etc.
Then there’s still the legal and other admin roles, presumably, about DMCA, etc.
I do not have the time for any of that right now.
As someone who is Gen X or millennial depending upon the day and the years they pick, I don’t want this. It’s very easy to look back through rose-tinted glasses, but there are a lot of things, which many commenters already touched on, that were much harder or worse then. One that I didn’t see early was maps and navigation. I had to lug around a giant atlas and plan out my routes to get somewhere. If there were a new street or development or something, I was SOL. Even in the early days, printing out MapQuest maps was far better, but still had its own issues. Aside from that, many other commenters mention many of the things that were decidedly worse or more inconvenient back then.
If it has EA as only the publisher, I might buy it later on sale. But if it’s first-party within EA, nah. Take-Two is actually the same for me these days. I won’t touch Blizzard-Activision anymore either (which is sad because I bought Warcraft and Starcraft when they came out originally and would play over modem with my buddies).