There’s no need to shoehorn in your dislike of Chinese people into this video gaming story.
Strawman flame-bait everyone. Please ignore.
There’s no need to shoehorn in your dislike of Chinese people into this video gaming story.
Strawman flame-bait everyone. Please ignore.
I have not ever bought a single game that used those monetization strategies as a part of its core business model, and I never plan to. The problem is that people like me (and presumably you) aren’t the ones they’re making the bulk of their money off of. It’s the vulnerable people with addictive tendencies, the “whales” as they call them in the industry, that they’re getting the vast majority of their profits from. It’s predatory.
When they’re targeting people who are struggling with addiction, “voting with your wallet” doesn’t work anymore.
I would agree if it was about genuine game mechanics or story or things like that. But lootboxes aren’t designed for fun. They’re designed to exploit vulnerable people for maximum profit, and trick others into giving those vulnerable people an incentive to spend away their life savings on thinly-veiled gambling for virtual prizes.
We have much to gain from lootboxes (at least in their current state) being removed from the equation entirely.
Aww really? I was gonna buy the game since it looked fun. Oh well.
IIRC all of the games also have workshop support where you can download romhacks.
Cool to hear! It’s a bit strange for them to officially be there anyway, when they definitely have the resources to simply run their own services.
He said brave search. It has an independent index, so that’s a pretty notable difference from something like Duckduckgo which IIRC uses Bing under the hood. The googles features is also a really cool idea! I just wish there was a way to make private googles for just yourself.
With no context, completely in isolation, yeah Overwatch 2 isn’t the worst. But for a lot of players, it’s not just about what Overwatch 2 is, but also about what it did and what it means. That factors into players’ feelings about the game.