• 0 Posts
  • 33 Comments
Joined 1 year ago
cake
Cake day: June 11th, 2023

help-circle








  • Performance out of the box was pretty terrible for me. But after a few tweaks the performance is okay. Running 4K with mostly high settings.

    On the game side, I think they have a lot of improvements mechanically. I think my biggest gripes come from the lackluster animations and details in the game. For example, every building has a large crane during construction, even tiny suburban homes. The radio loops the same talk-show audio between songs. They need more variety or make just have a cooldown on playing certain clips.

    Also there’s a few bugs and weird issues. Some businesses don’t have a road connection (even tho their neighbors do), destroying the building doesn’t fix it. My low income housing complains about rent costs constantly? What was the point of the low income housing.

    Still a good game, just half baked.

    Specs:

    • OS: Fedora 38
    • GPU: 6900XT
    • CPU: 5900X

  • I pretty much always use an external mouse with my NexDock, cause the touchpad is pretty unusable imo. The keyboard is… okay. I wouldn’t really have a good place to put an external keyboard without pushing the nexdock screen too far back.

    My NexDock doesn’t charge the steamdeck fast enough with the single cable solution, so I end up using a USB-c hub and power it separately which makes it extremely clunky. You end up with: 2x usb-c cables for power, usb-c hub, hdmi cable, usb cable to nexdock<-> steamdeck. You can get it down to 1x usb-c cable for charging if you alternate between the charging the steamdeck and the nexdock.




  • That’s a very good point, but a little misleading. A better number would be to add up all the top tier cards from every generation, not just the past 2. Just because they’re old doesn’t mean they still aren’t relatively inefficient for their generation.

    If we kept the generations exactly the same, but got rid of the top 1 or 2 cards. The technological advancement would be happening just as fast. Because really, the top tier cards are about silicon lottery and putting as much power in while keeping stable clocks. They aren’t different from an architecture perspective within the same generation. It’s about being able to sell the best silicon and more VRAM at a premium.

    But as you said, it’s still a drop in the bucket compared to the overall market.



  • I understand the sentiment, but it seems like you’re drawing arbitrary lines in the sand for what is the “correct” amount of power for gaming. Why waste 50 watts of GPU (or more like 150 total system watts) on a game that something like a SteamDeck will draw 15watts to do almost identically. 10 times less power for definitely not 10 times less fidelity. We could all the way back to the original Gameboy for 0.7 watts, the fidelity drops but so does the power. What is the “correct” wattage?

    I agree that the top end gpus are shit at efficiency and we should could cut back. But I don’t agree that fidelity and realism should stop advancing. Some type of efficiency requirement would be nice, but every year games should get more advanced and every year gpus should get better (and hopefully stay efficient).




  • It’s a great game, but so was Divinity: Original Sin 2. The main difference, besides the rules swap, is the cutscenes and dialogue animations.

    I think BG3 is riding on the D&D brand and marketing campaign. In my mind there isn’t a massive difference between BG3 and D:OS2 (or other titles they’ve done) from a pure gameplay perspective.

    Regardless, I’m for it. Hopefully we’ll see more innovative and high budget CRPGs.