It has an APU but the graphics component is quite a bit more powerful than your average laptop.
It has an APU but the graphics component is quite a bit more powerful than your average laptop.
Lol this is an article about how shit optimization has been for the last several AAA game releases. Even quite capable desktops often have performance issues with the mentioned games, because the PC ports weren’t optimized enough and/or tested on a wide enough range of hardware. It’s a real shame, many of them don’t even look significantly better than the last generation or two. It’s just graphical bloat as devs get lazier and lazier the beefier the GPUs get.
I really like how deadlock does it; you just have to hit the creep with player damage in the last few seconds of its life, and then your whole lane gets the reward, which can’t be denied. But it also generates a little orb that can be secured by either team; if no one pops it, it automatically goes to the killing team. It has the HOTS thing where farm gets shared pretty much evenly among everyone in the lane, but there’s still enough gameplay to the creep killing that it’s engaging, instead of just standing in lane passively and getting XP for it.
Eh, there was definitely a couple years where the market was flooded, but at this point there really aren’t any notable games in the genre other than League, Dota, and Smite. Deadlock being a third person game puts it in direct competition with Smite, though it’s also got more shooter DNA, which is aiming to bring in the overwatch crowd refugees. And at least IMO it already feels better than Smite, or any of the other abortive attempts at a third person moba over the years.
Been really enjoying this, much more than I ever liked Smite. They have a ton of great ability and item designs from Dota to draw on, but it’s significantly more approachable. I really like how the last hitting and denying works. The balance is still getting dialed in but I’m having a good time while it does.
What a perfect excuse to not pay for it!
ER uses anti-cheat…
The base game already had some pretty badly designed fights that rely on deceptive animations and timing for their difficulty, and the DLC really triples down on that. The more games they make the more bullshit the fights get. I like a challenging fight, but when you have to die to a boss 20-30 times just to see all of their attacks, and the attacks are designed to not be legible the first time you see them… It’s just not very fun game design. I think FROM is a victim of their own success and this is the inevitable result of constantly trying to one-up the last hardest flight in the series. At a certain point it stops being rewarding and just becomes a grind.
Remakes can be awesome – the recent System Shock remake is an excellent example of doing it right. The problem, as it always is, is capitalism and greed, which lead to lazy money-grabbing remakes of games that didn’t need it. Many games that get remakes should have just gotten patches – Dark Souls is a prime example of this. The remake barely looked better than the original and changed things about the gameplay, not necessarily for the better.
Sorry, if you remove my ability to interact with posts through the all feed, I will stop using this site. With how little content exists on this platform, there’s little point in curating a feed. You either visit a specific community for specific information, or you browse all. It would just be an annoyance anyway, akin to the awful reddit “no-participation link”. These measures do absolutely nothing to stop bad faith actors and only serve to annoy normal users and push them away from the site.
I think $55 total? $35 for my initial package and I spent $20 a few years ago for a cooler starter ship because I was enjoying the game and wanted to support development. I think the $35 package is now $45 – I bought in on the original Kickstarter – but that price gets you full access to the game and all the ships/hangars/etc… you just don’t start with them, and instead have to earn in-game currency to buy (or rent) them. I wouldn’t want a super expensive starter ship anyway, it skips too much of the early game progression.
There’s nothing remotely close to this in SC history. Also full access to SC is actually less than the cheapest Tarkov package.
I find the game in general pretty mid. I’d rather play DRG 100% of the time.
Satisfactory is pretty amazing. I won’t claim it’s better but that margin is not as big as you’re making it sound.
Piracy is a literally victimless crime. Definitely support indie devs if you can afford it, but no one should feel guilty for downloading and running software.
Answer from the article itself: no, they were never well represented. This is a terrible clickbait title for a decent article.
Satisfactory could be amazing if everyone’s into that sort of thing – there’s enough to the exploration and pve that players don’t have to just be building factories all the time, but if they do get into the factory part it’s an excellent foundation for getting into engineering one day!
DRG can be modded to support 5+.
You’ll need a decent GPU to decode HD video, which led me to just put together what’s basically an outdated gaming PC from old parts and a couple cheap ones I had to order. Works great as a jellyfin server.
I find the switch controllers to be absolute torture for anything more than like 20 minutes.