Or giving yourself ulcers
Or giving yourself ulcers
Yep. I was in the primary market for it back then, and even I was like, meh.
Remember Battleborn? FPS MOBA from Gearbox that came out in like… 2018 or thereabouts. Never got off the ground and got completely shuttered in like, a year, iirc
I have no idea what genre of videogame, if any, could replicate the experience of One Piece multi-site battles on absolutely wild and varying scales of power, speed, and size.
But if any genius game dev out there wants to make it happen, I’ll take ten.
Jesus, technical people are some of the worst communicators I’ve ever worked with.
It’s not necessarily their fault though. Y’know who goes into technical jobs? People who often prefer to work with machines, physical stuff, laws of nature, that’s who. And often because it’s MUCH easier than working with people, at least for them.
On top of that, soft skills are HARD. Communication is HARD. It comes easier for some, but it’s a skill like any other. It’s the technical socialites, the diplomatic devs who become the best managers and leaders, due to the rarity of their hybrid skillsets.
I’m in the middle. Just technical enough to mostly understand the devs and understand the implications of plans, and just enough soft skills to turn that into decent documentation, emails, and working with clients.
SUCKS that I’ve gotten a taste of project management and hated the absolute fuck out of it. I probably would’ve been decent at it otherwise.
I was a child with an NES and virtually every Nintendo machine thereafter. Parents said my first language was Nintendo.
I still played outside all the time. I regularly rode my bike all over town. I didn’t have to be threatened to play outside. I dunno, people and situations are different, I guess.
That said, it’s certainly harder for kids now. I have a hard time imagining letting my kid ride a bike all over town, mostly because of traffic and stupid drivers. The free public places I used to hang out with my friends are largely gone now. Plus, like you say, the games are now designed to be addicting specifically in the ways that regularly extract more money from players. It’s just kinda bad if you’re not versed enough in the gaming ecosystem to know what’s a worthwhile experience and what’s a cash grab.
I’ve paid for Discord Nitro for at least a few years now. Primarily I wanted to do my part to stave off exactly this sort of thing.
This feels bad. I don’t like this whatsoever.
You can patent a specific implementation of a technology, but not usually the principles behind that tech. Nintendo had patented this, too, but that likely has little to no effect on other hall effect joystick manufacturers.
Bitwarden’s free version is enough for my purposes, but I didn’t realize they had a $10/yr plan. That seems worth paying for, I’ll have to look into it.