Pass.
Pass.
You ask who the fuck decided to sell your studio to a secretive block chain company and you kick them in the nuts.
It’s the same procedure for being acquired by private equity… some asshole early founder felt entitled to destroy all that you, as a team, worked so hard to create.
Capitalism is truly a fucked way to run an economy.
The gameplay may be shit but I’ve enjoyed AC:V and AC:O - they’re both absolutely gorgeous to explore. I’m waiting for Mirage to be discounted down to like five bucks so I can pick it up as well.
But yeah - gameplay wise they’re getting lazy as fuck… especially fucking Odessy. I shelved actually playing it when I noticed the same fort layout for the third time…
Ubisoft has always been a pretty miserable studio but in the past few months it’s really gone off it’s rocker. I’d suggest working with the assumption that they’re going to shutter before publishing another passably good game. Their CEO is giving Kotick a run for his money in the asshole olympics.
I forgive you your 11 year old mistake… just don’t make the same one today!
For the love of god - don’t pre-order it.
Aka the No Man’s Sky approach. After the disastrous launch the team focused on one specific component of gameplay and got it to a place they liked and then moved onto the next.
I am personally convinced that Roberts is trying to keep Star Citizen limping long enough to retire before the shit storm of lawsuits hit the company.
Quick, we better give them millions of more dollars!
Satisfactory pretty obsessively. I’ve been working on some content creation with my partner for dawn of defiance… and looking forward to the factorio: space age release.
Honestly, if you haven’t played it… get off your fucking ass. It’s not the greatest game ever but it’s a solid and charming game with a lot of really neat mechanics.
Bold of you to assume there’s anything in OW2 to milk. Blizzard did an impressive job killing that franchise dead.
Fuck yes Dwarf Fortress came in at #16, that’s 15 places too low of course… but it’s pretty close to correct.
Technically you don’t even own disk games as, when the key server is shut down they are looked forever, and there is no legal way to get around that.
Depends on the tech they use - back in the day CD Keys just had to pass an algorithm check - nowadays some companies have a remote call to some registration server or rely on platform auth - but the easiest to implement is that old algorithm based approach that just checks it locally.
It’s Starfieldin’ Time!
Eh… we need a serious overhaul to base building and NG+ (specifically, I think the reliance on resetting the universe to progress is fucking dumb).
These are what I await.
Nah. Actually, taking a half baked video game with good bones and making it great. Do you remember the first time you took down a capital ship in your shitty little fighter? I do… Starfield has a lot of good basic systems and a lot of ambitious ideas… it is a platform to build something awesome on if Bethesda is willing to invest a few dozen man-decades into bringing it to fruition.
Starfield needs the No Man’s Sky treatment but it’s unlikely consumers would hold Todd’s feet to the fire if he even mentions Elder Scrolls 6.
Managers everywhere: “Okay team, recent research has shown that agile has serious flaws, so we’ll switch to Scrum.”
Yea, when it comes to type declarations it’s mostly about an added layer of safety especially when it comes to function layers and code contracts… these are useful things when you have a lot of cooks in the kitchen.
And have blizzard miss a chance to sell you a decades old game for 60USD? Not a chance.