That’s basically the TLDW for the vid. If you just make a good single player game without microtransactions, loot boxes, and all the other nonsense, people will play it.
O7
That’s not necessarily a bad thing. SC2 is still one of my favorite RTS in terms of mechanics, I’d definitely play something that’s similar. Torchlight was basically Diablo as well, but still a very fun game in its own right.
I’m not the one sealioning into your threads to harass you 🤡
Seems like my home is actually living rent free in that head of yours. 😂
Indeed, the atmosphere in it is really delightful.
I find small services work fine for well defined and context free tasks. For example, say you have common tasks like handling user authorization, PDF generation, etc. Having a common service to handle that is a good idea. This sort of a service bus can be leveraged by different apps that can focus on their business logic, and leverage common functionality.
However, anything that’s part of a common workflow and has shared state is much better handled within a single application. Splitting things out into services creates a ton of overhead, and doesn’t actually address any problems since you have to be able to reason about the entirety of the workflow anyways. You end up having a much more difficult development process where you need a bunch of services running. Doing API calls means having to add endpoints, do authentication, etc. where within a single app you just do a function call. Debugging and tracing becomes a lot more difficult, and so on.
4 in particular I think is more open to interpretation based on ones existing biases than people seem to think
I mean yeah, people with fascist views obviously wouldn’t see fascist propaganda as being ironic.
Mine’s a variation on Yog-Sothoth from the Cthulhu Mythos.
Training the models initially is expensive, but running them can be done on commodity hardware nowadays.
The amount of churn in Js ecosystem really is phenomenal. The worst part is that a lot of it is just churn for the sake of churn without any tangible benefit that you can see.
I imagine it would be the same dynamic, and you could have an emulation layer on the chip with its own instruction set for legacy code while providing direct access to the native instruction set.
I’m not familiar enough with how Habit and Ante represent memory allocation to say, but part of the problem right now is that there’s already a VM baked into the chip to provide the PDP-11 style emulation on top of it. Ideally, we’d want chips that expose their native behavior, and then craft languages to take advantage of it. Similarly to what we’re seeing happening with graphics chips.
I very much agree, this is just a crazy period we have to live through, but sanity will return.
This dynamic illustrates how capitalism goes through different stages. Early on, companies compete on quality trying to attract customers with better products, and you end up with quality things that work well, last a long time, and so on. However, eventually you get to the point where the same volumes of the product are no longer needed, and that’s when you start seeing things like planned obsolescence creep in because the logic of capitalism is that you have to keep selling and growing indefinitely.
Crazy how we’re basically losing the right to personal property under late stage capitalism.
Not just software anymore, increasingly physical products too thanks to the whole IoT nonsense where every appliance you buy has to connect to the manufacturer to work now.
could even be useful as a command line tool
Personally, I just don’t have time or energy to play big AAA games for the most part. I very much prefer smaller indie games nowadays, and Steam Deck has those in spades. I would wager a lot of older gamers are in the same boat.