Fascists, Racists, Transphobes, Terfs, Homophobes can fuck off.

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Joined 3 years ago
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Cake day: February 22nd, 2022

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  • Xenogears for the PS1 had one of the best combat systems I’ve ever played. Tied with Star Ocean 2 for the PS1. There’s a remake which I think they overhauled the combat system, so I’m not sure if it still is as good as the first edition, but the customizability was amazing.

    After that Grandia was fun, but I played it far less than the aforementioned, so have less to say. Chrono Trigger was very good for what it was, and IMHO was only matched by FF6 in that category (heavy turn based combat systems). Chrono Cross is an honorable mention in that category as well.

    Lastly, very recently the Sea of Stars game had a very good combat system.

    Ultimately these games have great stories, and that’s all I really cared about, but the combat systems could either make or break the monotonous grind to get to the plot points, so they had to be at least decent to make the games playable.

    I highly recommend any of these games. Chrono Trigger in particular is highly regarded as possibly the greatest JRPG of all time, and personally I’d put Xenogears at 2nd place, with Star Ocean 2 at 3rd. But I might just be nostalgic.












  • These are all great. I use Librewolf and Mull on the regular. That said, I doubt any of these would be able to take up the mantle that Mozilla holds. The amount of resources and manpower needed to maintain and produce a modern browser that isn’t a fork is immense.

    Not to knock the devs who maintain these forks, but my guess is the majority of the work comes down to the devs at Mozilla. And if they fall, it’s likely these forks will as well, or at least will become an out of date mess.






  • Yes. As much as I have loved this game from day 1 (yes, day 1), the lack of 3rd person option did irk me quite a bit.

    Honestly I probably would have played 1st person the majority of the time, but the option to zoom out the camera and just watch my badass highly customizable character move around and interact with Night City would have been a very very nice addition to the game.

    Ultimately, I think they just had to scrap to focus on other (probably less technically challenging) aspects of the game’s development.

    The fact that they made an exception for this with the vehicles (now with combat as of version 2.0) points to the high probability they knew that 1st person throughout the entire game was probably gonna lose them some fanfare, so at least in the vehicles (especially the motorcycles), you can zoom out and see your customized V in all their glory.