Honestly, it was not enough. With Easy Mode mod, I could actually explore the game world and immerse myself more than I would ever have. One of my favourite moments is when I was fighting Dragonkin boss in front a giant throne occupied by a massive skeleton in first underground city. It was amazing. I could never experience it without that mod. I am too easily frustrated.
As someone who has never used story mode/easy mode options, I agree with you completely.
Nine Sols, Celeste, Hades. Some of my favorite ‘hardcore’ games with great stories and great difficulty options. The only result of their presence is letting more people play the games who wouldn’t have otherwise. I don’t feel like my experience is cheapened in any way if others use the options.
And even if I don’t use them now, maybe there comes a day when my hands can’t keep up anymore, and I’ll be very grateful to be able to keep participating in my favorite hobby. Just an unambiguous good imo
I mean, that’s what the person above me was specifically replying to.
Does it affect you in any way that they were able to enjoy the game via the easy mode mod? Would it have affected you if that setting was just available in the menu?
I think it would take away from the game if you could just change the difficulty from the settings.
Part of what makes souls games special is that they put a wall in front of you and it’s up to you to figure out how to get past it. You can make it easier on you by asking for help through summons, spirits, improving your build or you can learn how to fight them with what you already have.
I guess I just don’t really resonate with that idea, personally.
In Nine Sols you can turn on story mode and access sliders to adjust the combat however you want. It disables boss achievements. I’m still perfectly able to enjoy the intended experience regardless of what anyone else does.
Coming from someone who buys every fromsoft game day 1 and enjoys them thoroughly as-is, at this point I genuinely think it’s just a marketing thing. Pretty much every other game has accessibility options, and you really never see anyone complaining about it as if it somehow ruined the game for them. On the contrary, other communities are proud of the accessibility options and are glad to welcome all different types of players.
Yeah, so I love these games, but I don’t love the gatekeeping mentality the community has. Just leave the people alone and let others play how they want for the love of melania…
To clarify: I support easy mode. I am curious: Would it be more rewarding for you to explore and deep dive into the world, or to beat a boss on the normal difficulty? I totally see the appeal of both honestly lol
Honestly, it was not enough. With Easy Mode mod, I could actually explore the game world and immerse myself more than I would ever have. One of my favourite moments is when I was fighting Dragonkin boss in front a giant throne occupied by a massive skeleton in first underground city. It was amazing. I could never experience it without that mod. I am too easily frustrated.
As someone who has never used story mode/easy mode options, I agree with you completely.
Nine Sols, Celeste, Hades. Some of my favorite ‘hardcore’ games with great stories and great difficulty options. The only result of their presence is letting more people play the games who wouldn’t have otherwise. I don’t feel like my experience is cheapened in any way if others use the options.
And even if I don’t use them now, maybe there comes a day when my hands can’t keep up anymore, and I’ll be very grateful to be able to keep participating in my favorite hobby. Just an unambiguous good imo
Elden Ring already has things like spirit summons to make the game trivial, there is no need for an easier mode.
I mean, that’s what the person above me was specifically replying to.
Does it affect you in any way that they were able to enjoy the game via the easy mode mod? Would it have affected you if that setting was just available in the menu?
I think it would take away from the game if you could just change the difficulty from the settings.
Part of what makes souls games special is that they put a wall in front of you and it’s up to you to figure out how to get past it. You can make it easier on you by asking for help through summons, spirits, improving your build or you can learn how to fight them with what you already have.
I guess I just don’t really resonate with that idea, personally.
In Nine Sols you can turn on story mode and access sliders to adjust the combat however you want. It disables boss achievements. I’m still perfectly able to enjoy the intended experience regardless of what anyone else does.
Coming from someone who buys every fromsoft game day 1 and enjoys them thoroughly as-is, at this point I genuinely think it’s just a marketing thing. Pretty much every other game has accessibility options, and you really never see anyone complaining about it as if it somehow ruined the game for them. On the contrary, other communities are proud of the accessibility options and are glad to welcome all different types of players.
Yeah, so I love these games, but I don’t love the gatekeeping mentality the community has. Just leave the people alone and let others play how they want for the love of melania…
YOU think it would. Many, many people don’t think so. Just throwing that out there
An easier mode has no impact on you so who cares how other people choose to play?
To clarify: I support easy mode. I am curious: Would it be more rewarding for you to explore and deep dive into the world, or to beat a boss on the normal difficulty? I totally see the appeal of both honestly lol
Being able to explore the world is much more satisfying to me than being able to beat a boss. To me exploration is the main appeal of the Elden Ring.
Say it louder for the people in the back please! They seem to think you are ruining the game for yourself, and by mysterious proxy, themselves…