- As a stupid 7/8 year old I couldn’t figure out how to catch pokemon on red/blue. I just figured that if I kept playing the game I’d eventually acquire pokemon(similar to the anime). I wound up playing the entire game with a charizard and nothing else. - It was brutal. Imagine my surprise when my friend showed me his team of 6 pokemon. - That poor charizard only knew HMs. 
- How did you get to Cinnabar Island? That poor Charizard!! - I think I may have gotten the Lapras as a gift? Or maybe it was a magikarp as a gift. I honestly can’t remember, but I distinctly remember only having Charizard in the Elite 4. 
 
- And the old man part in Veridian city never clicked? Haha - I was a very, very stupid kid 
 
 
- I started playing Pokémon Red before I even knew how to read. I had no idea how to save and just assumed I would find a save point eventually like a bunch of other games. I have no idea how many times I dejectedly had to turn off the GameBoy halfway through Mt. Moon. I was convinced the save spot had to be on the other side. - When I first played I didn’t know what Pokemon centers were. Everytime I needed to heal I ran all the way back to Mom’s house in palette town 
 
- I played Valhiem early in its launch for like two weeks on my own server. Once I finally got my friends to join they were dismayed as to why I had dozens of broken copper pick axes in storage boxes. - I had no idea you could repair things and kept mining barely more copper than was needed to make a copper pickaxe. - The game got a lot easier after that. - I’m surprised you lasted that first two weeks 
 
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- I beat the original dark souls without realizing there were different weight thresholds for rolling. I fat rolled the entire game. Also didn’t realize boosting vigor was important for hp. I did 99% strength/stamina and only as much dex as required to weild my weapons. - Didn’t realize holding dodge would make me sprint in Elden Ring for like ten hours! oof 
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- I was playing ESO for some time, finding antiquities by simply trying to find the excavation site by sight. Little did I know that there was a collectible that you can equip that point to its exact location. - Went from hating antiquities to being a level 10 when I found that out. - Also having too many Sixth House tables, but hey, every apartment has one now? 
- Finding by sight sounds funny though! - Until you spend 30 minutes trying to find a digging site that you’ve walked by for 10 times already before you saw it in the corner of your eye / screen. 
 
 
- Bloodborne… totally ignored that the gun is there to parry attacks and stun enemies on my first playthrough attempt - oh damn, that’s one of the most important gameplay elements! - Though I remember Bloodborne being super obtuse about teaching mechanics 
 
- This is fairly recent, but I was playing through a good chunk of Zelda TotK after the training area without the glider. I thought going towards the castle was supposed to be towards the end, so I wound up crawling up the great plateau to the old temple of time hoping to find it. - I was trying to play without spoilers, but luckily a friend set me in the right direction - The glider placement was a lot less obvious in TOTK for sure. - Similarly, I was completely ignorant about what the chasms were for until 2 days in when my friend casually drops that she’s been exploring [redacted because spoiler markdown isn’t working for me] and I went “Wait, there’s a WHAT?” - I’d missed a pretty critical side quest and I probably wouldn’t have noticed if my friend hadn’t told me. - Times like these are when our inclination to ignore quests for later really bites us in the behind… - I also ignored them for way too long. - When I finally decided to drop down and discovered the old mine with everything else that place has to offer (trying not to spoil), I was a bit pissed for not exploring earlier. - It also took me waaaay to long to realize the maps are “connected” and so are shrines/lightroots… 
 Just randomly noticed it after probably 50 hours in-game- The game even gives you hints that the connection is there on the loading screens 😁 
- If you follow the side quest introducing that area, I think there’s an NPC that mentioned that tidbit. Though, my friend didn’t remember that until I brought it up too, so you may have just not encountered it. 
 
 
 
- Skyrim. Was well into the game and was walking everywhere instead of using fast travel. - That’s just dedication, right on! 
- Bruh… I’ve never used fast travel. I think I should start doing that. 
 
- I changed my control scheme in rocket league like 1k hours in. Really needed the ability to boost while jumping among other things. It was a totally brutal transition, but I’m glad I did it. - To this day RL is the only game I play with a claw grip for exactly this reason lol. 
- What did you map your boost and jump to? - I think by default boost is circle (PlayStation) and B (xbox) and jump is x (PlayStation) and A (xbox). I believe roll/slide is mapped to square (PlayStation) and x (xbox). I changed boost to square/x and the roll button to l1/lb. I kept jump the same. It makes it much easier to jump/boost/roll/accelerate all at the same time. 
- I still have jump on ps:x or Xbox:a, and mapped boost to rb/r1. Then drift and air roll on lb/l1 
 
 
- As an 8 year old without much of a guide at all, I was a very proud Magician on MapleStory… one who dealt violence with her trusty magic wands and staves… physically. - I didn’t understand what skills and hotkeys were until several years down the line when reading comprehension and life experience improved. 
- I played Total War: Warhammer a distressingly long time before I found out you could pause 
- When I was a kid, I used to “play” Operation Flashpoint. I remember being too dumb to realise that the mouse was used to move the camera so it was basically me moving around with arrow keys and strafing to see a little to the left and right. - Ah yes, the transition point when video games moved to assuming people have a mouse. A similar thing happened to a lot of people when games assumed you have a soundcard. 
 
- When I first got Pokémon Red, as a kid, I didn’t know you were meant to use Flash to see in I think it was Mt.Moon? I just kept wandering around in the dark thinking it’s a puzzle or something. Didn’t find out about Flash until I think my third play through, when someone told me or I read it in a guide (I forget which). - I did the same thing with Yellow! - Fun fact. You could talk to Pikachu when in the cave and he would burst some electricity for a short period so you could see the map for a little bit. Can make navigation a bit easier but still tedious. 
 
- I didn’t realise the dot puzzles in Ruby/Sapphire were Braille. Spent weeks trying to reverse engineer a cypher. 
- Same here. But I can now recall the layout of the cave, items and trainers included, from memory anytime I want. A useless skill to have, but I’m sure it’ll come in handy someday. 
 
- Path of exile. Had no idea about builds and tried to just play casually lol - 2nd character went a lot more smoothly - Honestly, by now I’ve come to hate games where you can’t figure out how to play them from the game itself. It seems like nowadays you can’t play without a whole community figuring out what’s currently the meta way to play. - That’s the reason I couldn’t get into PoE. I’ve seen many critics about Diablo 3 & 4 being too easy and forgivable, but I’m not 16 anymore and I want to enjoy games without having to absorb a whole wiki beforehand. I even played Torchlight 2 with a respec mod because I don’t have time to fail a build. 
 
- PoE is absolutely brutal, in so many ways. For me it’s one of the charms. But man once you figure out builds the game changes. 
 







