nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoXDefiant is on Borrowed Time as Player Numbers Decline Rapidlyinsider-gaming.comexternal-linkmessage-square6fedilinkarrow-up119arrow-down10
arrow-up119arrow-down1external-linkXDefiant is on Borrowed Time as Player Numbers Decline Rapidlyinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square6fedilink
minus-squareJo Miran@lemmy.mllinkfedilinkEnglisharrow-up15·2 months agoI know this is an old geezer comment but I miss FPS games where you could configure and host your own server. To this day I can still boot and find Unreal Tournament (1999) servers with active lobbies.
minus-squareHaru@lemmy.worldlinkfedilinkEnglisharrow-up5·2 months agoI wish we could go back to this. It would certainly increase the longevity of some games.
minus-squareProx@lemmy.worldlinkfedilinkEnglisharrow-up1·2 months agoDoes Halo Infinite let players do this now? Or are you “only” able to run your own game/lobby on a dedicated cloud server?
I know this is an old geezer comment but I miss FPS games where you could configure and host your own server. To this day I can still boot and find Unreal Tournament (1999) servers with active lobbies.
I wish we could go back to this. It would certainly increase the longevity of some games.
Does Halo Infinite let players do this now? Or are you “only” able to run your own game/lobby on a dedicated cloud server?