• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
    link
    fedilink
    English
    arrow-up
    16
    arrow-down
    1
    ·
    edit-2
    1 year ago

    The only game where I’ve ever actually seen psychological warfare tactics work is L4D’s vs Mode. As a zombie, waiting to spawn, talking shit to the survivors to make them stop moving and type responses to slow them down. 😈

    • morrowind@lemmy.mlOP
      link
      fedilink
      arrow-up
      9
      ·
      1 year ago

      Not sure that’s psychological warfare. You aren’t messing with their psyche, just exploiting the inefficiency of typing responses.

      Maybe like meta warfare? UX warfare?

        • Rose Thorne(She/Her)@lemm.ee
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          A good distraction can turn the tide of a battle. Completely psychological warfare. Also possible lasting effects during the match. Get a player riled up, there’s a chance they’ll remain distracted and play worse on the overall, while being open to more distractions.

          I think a lot of people have been on the receiving end of that. Even just getting outplayed can have a negative effect on your morale, and that can really get you off your game if you let it get to you. Add in a little trash talk from the enemy team, you got a recipe for trouble.

    • Aurenkin@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      7
      ·
      edit-2
      1 year ago

      My friend and I used to love playing the versus mode. We’d make zombie noises over the voice chat when we were on the zombie team. Those were the days