• Maple@lemmy.world
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    1 year ago

    I think a bunch of devs thought that it would be nice to have some banter between the main character and a close confidant. I can see the concept working but you have to give the your protag and companion meaningful dialogue and establish a relationship the player would like to be in. Something that Forspoken and Atomic Heart in my opinion fail at pretty miserably. The main issue being that in both cases the protagonist is so negative towards their companion, like Frea and Dempsey (or whatever his name was) were both total assholes that made me not care for their stories.

    • Zdvarko@lemmy.world
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      1 year ago

      Good point, the continuous negative banter in Atomic was just cringe, maybe I’m too old but felt it was directed towards a younger audience?

      • Maple@lemmy.world
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        1 year ago

        That’s possible, though it’s hard to say that AH was directed at any audience in my opinion.