- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
And instead of making three different games tailoring the same engine, they made one engine and put three different overlays on it so its open to customisation and modding.
They also released an update recently after a long play test. I haven’t explored it but think it’s new maps, game balancing and stability updates.
Source. I have played it a ‘little’…
Like he said in the video, this has been in the works for years. I’m just curious if that means the OpenRA devs will be allowed to use the recent release of the open source version for new features.
I dint have first hand info, but did have a look at the released source, but I could be wrong.
I don’t think the cutscenes and media were released and someone said that the original source and openra were written in different languages.
deleted by creator
Downloading…
Also check out OpenAge
deleted by creator