It’s fantastic and runs great on the Deck. I kept hearing people talking about how great and unique it was, and I’m really glad I jumped on it when I did.
The game is unique and doesn’t really compare directly to any other games I know of. The core game play is kinda similar to a board game, you’re building a house layout by choosing between randomly chosen room tiles. In-between adding rooms, you’re exploring the house in first person, and solving puzzles on the way. There’s also a resource management system, where you sometimes need a keys and other resorces to progress into new rooms. At the end of the day the mansion resets and you start over.
Overall the game is an interesting mix of board games, rogue-likes, puzzles, resource management, knowledge-gated progression, permanent puzzle progression, and environmental story tellings. That’s a lot of things, but they work well together and I’m just getting more and more invested in fully exploring this game.
Yeah, I was excited for the Steam Deck because of the “pro-sumer” aspect of it in terms of repairability and customer support. I know the economic landscape has changed, but a 3 hour long difficult repair with $40 of tools and $80 of parts doesn’t feel particularly pro-sumer to me. Valve is charging $185 for the same repair, and I can’t get them to confirm that the repair would be warrantied (meaning, if it broke again in the same way they’d cover the cost again). Kinda frustrated with Valve right now (and, obviously, Nintendo and Sony aren’t any better).