Sure, but we’re not going to suddenly move to some Star Trek commie utopia. For now, developers need to get paid. Either I goto work and make money (burning carbon) to pay for it, or advertising (toxic) pays for it, or crypto mining (also toxic). How does this developer, living under capitalism, buy food, housing and medical without something to make money? Goodwill donation links are unlikely to cut it.
All I’m suggesting is for there to be a way in which the client could sell a fraction of their computing power to pay for the game. And it really doesn’t take up as much energy as you might think.
Sure, but we’re not going to suddenly move to some Star Trek commie utopia. For now, developers need to get paid. Either I goto work and make money (burning carbon) to pay for it, or advertising (toxic) pays for it, or crypto mining (also toxic). How does this developer, living under capitalism, buy food, housing and medical without something to make money? Goodwill donation links are unlikely to cut it.
You are correct - but we totally have ways of monetization that don’t require you to burn a lot of energy. Like normal money for example.
All I’m suggesting is for there to be a way in which the client could sell a fraction of their computing power to pay for the game. And it really doesn’t take up as much energy as you might think.