• GrindingGears@lemmy.ca
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    1 year ago

    We need to get back to the old days, where you bought a game and that was that. I don’t mind paying additional for DLC later on, but only if it adds to the game. Not any of this loot box/character clothing/additional cars/shark card bullshit.

      • GrindingGears@lemmy.ca
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        1 year ago

        No, not really. I mean if you want to give me them as additional bonuses or whatever, without any real world cost, then no harm no foul. But it’ll be a cold day in hell when I spend real world money on virtual clothing for a character in a video game. Ditto with cars (excluding the game itself).

          • Noved@lemmy.ca
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            1 year ago

            Then I feel like it’s important that those are included in the base game no?

              • Noved@lemmy.ca
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                1 year ago

                I mean, exactly how it use to function. Release a new game. If there is really enough content to warrant a paid product, just put that into the next title. Instead what we are getting is developers excluding content from the base game to release it a year later for a quick buck.

                • DreamySweet@ani.social
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                  1 year ago

                  What is the difference, other than the pricing, between content being excluded from the base game and sold a year later as an expansion and content being excluded from the base game to be sold as a different game a year later? Why is one okay and not the other? Why is the one that is cheaper for consumers the bad one?