ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 10 months agoNacon exec says industry's problem is "too many games"www.gamesindustry.bizexternal-linkmessage-square47fedilinkarrow-up156arrow-down13cross-posted to: games@sh.itjust.works
arrow-up153arrow-down1external-linkNacon exec says industry's problem is "too many games"www.gamesindustry.bizylai@lemmy.ml to Gaming@lemmy.mlEnglish · 10 months agomessage-square47fedilinkcross-posted to: games@sh.itjust.works
minus-squareampersandrew@kbin.sociallinkfedilinkarrow-up5·10 months agoI’d be curious to know what percentage of dead live service games have had pirate or reverse engineered servers come in to save the day, but my gut feeling is that it’s a very, very low number.
I’d be curious to know what percentage of dead live service games have had pirate or reverse engineered servers come in to save the day, but my gut feeling is that it’s a very, very low number.