There are games at 70$/€, 60, 20, 5 and 2… how would you compare all them? Tracking dollars*hours played ratio or whatever? … and then how you put DLC and bundle in the equation?
By Occam Razor I think this gives you an actual mathematical answer to a very specific question: which released product is emptying wallets faster?
Maybe not the best question to ask, but a question Gaben can answer while staying neutral: MSI (or any other company) could sell SteamOS handheld and doing so faster than SteamDeck. If MSI is not selling SteamOS handheld on Steam, it’s because they prefer handled with the OS from the same company that made Zune and Windows Mobile.
There are games at 70$/€, 60, 20, 5 and 2… how would you compare all them? Tracking dollars*hours played ratio or whatever? … and then how you put DLC and bundle in the equation?
By Occam Razor I think this gives you an actual mathematical answer to a very specific question: which released product is emptying wallets faster?
Maybe not the best question to ask, but a question Gaben can answer while staying neutral: MSI (or any other company) could sell SteamOS handheld and doing so faster than SteamDeck. If MSI is not selling SteamOS handheld on Steam, it’s because they prefer handled with the OS from the same company that made Zune and Windows Mobile.
It’s a sales chart. Just compare volume sold ? I don’t really care how much money the people behind it made. I want to see what’s selling.
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