Glad they are doing this. I don’t mind seasons too much, but I start to feel kinda exhausted if the station or maps are just completely overwhelmed by seasonal changes and not just the base game stuff.
I do hope they add more mission types eventually. Would like to see kinda…L4D2-style “Get from PT A to B safehouse” before completing a major objective deeper in with limited supplies. Deep dives feel too much like standard missions in this regard, to me. I’d like to see more variety, at least.
Underground lakes, rivers, and water sounds that affect navigation or gameplay could be interesting, too. Pondskater enemies, diving sections, etc.
Glad they are doing this. I don’t mind seasons too much, but I start to feel kinda exhausted if the station or maps are just completely overwhelmed by seasonal changes and not just the base game stuff.
I do hope they add more mission types eventually. Would like to see kinda…L4D2-style “Get from PT A to B safehouse” before completing a major objective deeper in with limited supplies. Deep dives feel too much like standard missions in this regard, to me. I’d like to see more variety, at least.
Underground lakes, rivers, and water sounds that affect navigation or gameplay could be interesting, too. Pondskater enemies, diving sections, etc.