• Veraxus@lemmy.world
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    6 months ago

    And it would have been bigger if they didn’t refund and block half the planet before it released.

    • ours@lemmy.world
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      6 months ago

      Sony hurting itself in confusion as it often does.

      Making great games is supposed to be the hard part yep they keep fumbling the delivery.

        • Veraxus@lemmy.world
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          6 months ago

          I worked for them back when they were SCEA. They were a GREAT company to work for, but the Japanese leadership was notoriously stubborn and set in their ways… in exactly the same way Nintendo still is. Definitely a traditional console-centric cultural hangup they haven’t quite overcome just yet.

  • Stern@lemmy.world
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    6 months ago

    Enjoying it so far. Native volume was way loud, had to knock sliders to like… 30. Had one infinite loading screen too, which was annoying but day one so whatever

    • HornedMeatBeast@lemmy.world
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      6 months ago

      Getting some graphical glitches in cutscenes and the game is really dark in some places and I cannot see. I increased the brightness as well.

      I was unable to swap throwing weapons when I unlocked them.

      Standoffs don’t work about 9 out of 10 times for me. I just stand there and get slashed, the button just doesn’t work.

      Other than that so far so good. Hopefully they patch it soon.

      • Stern@lemmy.world
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        6 months ago

        Doing KBM or controller? Haven’t seen the standoff or weapon switch issues and I’m on a XB1 pro controller.

        • HornedMeatBeast@lemmy.world
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          6 months ago

          Xbox One wireless controller.

          I saw mentiion that enabling ‘Steam Input’ may solve the weapon switch issue, it was disabled for me because of all the Helldivers 2 crashes. Even though I play that with keyboard and mouse.

          I was able to switch weapons and stances after that. I’d hold the trigger and nothing.

          I read somewhere that the standoff issue is an old issue on the Playstation as well. Someone recommended limiting the FPS to 60 to solve the issue but I’m not going to degrade the performance just to do a standoff. I just avoid doing them until they sort the issue out. Another one is to play with the accessibility options, something in there might be an issue. A recommendation is to toggle the ‘toggle hold buttons’ option.

          If all else fails, the good news is that you’re not the only person having this problem. This bug is widely reported on the Ghost of Tsushima subreddit, so the developers will be aware of it. The bad news is you’ll have to play the waiting game and wait for a fix. With any luck, it will come sooner rather than later.