I finished Mario RPG Remake Wednesday night.
Right now, Pixel Rogues’s Heaven and Hell beta released last night.
Also, partly for the hell of it, but mostly because I’ve been watching Joel’s Meme House series, I decided to load up Sims 3 and challenge myself to building something. Because I learned that a Maniac Mansion TV series existed for the first time this week, I opted for a 1-1 creation of the whole house. Thursday I finished the first two floors and outside of the house, including the garage, and the whole Edison family. Up next is the basement and floors and all the teens. Then set them loose on each other and see what happens.
I really like the thought that it brings production and supply lines into play. If we lose Tien Kwan, poof, no more mechs! It gives them the ability to add other things and make them exist “physically” in the game. Yes, we want to liberate everything, but how do we do that if our manufacturing lines are under siege? We can’t be everywhere at once. More than that, if they were to introduce supply disruption, lets say a key planet is hit particularly hard and fast, maybe it takes a while to get things up and running again? Like losing Malevelon Creek, but with that much more urgency because there is more at stake to lose.
It’d definitely let them add more depth to the narrative and really change up the way we go about fighting too.