When I get bored with the conversation/tired of arguing I will simply tersely agree with you and then stop responding. I’m too old for this stuff.
If they have proof of that, more power to them, but at this point the only evidence I’ve seen in the case of Ryujinx is Nintendo making wild accusations. Maybe they have a case, maybe they don’t. In either case, “But the game piracy…” is not and has never been a valid defense of Nintendo’s actions.
That is completely irrelevant. Piracy is already illegal. If you pirate software you can be jailed and/or sued.
Emulation development, however, is completely legal and protected by law and precedent.
It’s not about either of those. A system emulator is nothing more than a program that converts the hardware instructions of one piece of hardware to another. What you DO with that can be legal or illegal, but the emulator ITSELF is totally legal and requires no justification.
Why do people not understand that piracy is COMPLETELY AND TOTALLY irrelevant to the LEGALITY of emulation?
There is no “Oh, but Nintendo was losing money…”
My electric company loses money when I generate solar power. That doesn’t give them the legal right to come to my house and rip out my panels.
The established legal FACT is that emulation is LEGAL.
“But the pirates…”
No, shut up. Emulation is LEGAL. Making and distributing an emulator is LEGAL. And the best way to LOSE that legal right is to misunderstand that you have it and make the public think that there’s some legal gray area here. There isn’t.
You know what’s illegal? PIRACY. And Nintendo has every legal right to go after PIRATES. They DON’T have the legal right to stop development of system emulators. Stop with this nonsense justification, because there isn’t one. Nintendo is not legally right on ANY aspect of this.
Repeat after me:
CREATING AND DISTRIBUTING EMULATORS IS COMPLETELY LEGAL BY ESTABLISHED LAW AND LEGAL PRECEDENT AND NINTENDO ILLEGALLY EXTORTED SOMEONE INTO STOPPING A PROJECT.
I gave you the benefit of the doubt that maybe I didn’t grasp what you said, but reading your reply it seems like I grasped it fine.
Here’s the thing. People use emulators for piracy. That is also COMPLETELY and totally irrelevant to the discussion. The right to developing emulators is well-established, and game preservation isn’t even the most important consequence. The right to developing emulators is what allows virtualization that forms the backbone of server architecture, as well as running legacy code from old architectures on modern hardware, alleviating the need for thousands of man hours in rewriting tried and tested code. 20 years in the future, when the IoTs stupidity litters millions of homes with inaccessible, useless plastic garbage, emulation of no longer supported control units will be a panacea.
Nintendo is totally free to not like the law, but it is the law, and this pressure to shut down these projects is a flagrant violation of the developers’ legal rights, which regardless of the morality of piracy is a disgusting flouting of the legal system.
People use guns to murder, yes. But whether you or I think it’s correct or not, the law does not hold gun makers liable for the things their users do with them. We can’t just DECIDE that there are exceptions to the law and begin prosecuting or acting as if they are liable. That requires either a new law or an interpretation by a court to set a precedent - not lawyers sending a cease and desist to Smith & Wesson. That is a slippery slope to an absolutely nightmarish dystopia.
There is no justifying this in a “Well, I can see why they did it…” sense any more than in a murder case. The law is clear. The established rights of the developers are clear. The right to make a Switch emulator is NOT Nintendo’s right to give or deny like a trademark dispute or the ability to make a fan game. They don’t GET a say. The right to make an emulator is explicitly YOURS by LAW. And a giant corporation has taken their money and used it to violate established rights with threat of bankruptcy in violation of that established law. If you believe in the rule of law, no matter what you think of piracy, that should be utterly haunting.
I can’t blame them for taking down that kind of software development.
Your not being able to blame them is completely irrelevant. Nintendo can not like stuff all it wants. The question is if it is LEGAL. If it is, and it is, your defense of their actions is a defense of the argument that they should be above the law because they don’t like something, and that’s an absolutely TERRIBLE position to take. You don’t need to white knight for Nintendo. They have more money than God and taking up their fights for them against your own rights as a consumer is so far beyond Stockholm Syndrome that I don’t think we even have a word for it yet.
And because these are never finished projects. People can rant and rave about cloning the git all day, but without active, knowledgeable developers with the knowledge of the original dev team, these projects are dead. It’s not about using the emulators as they exist today… it’s about continuing to keep them working going forward. Anything that releases in the last year or two of the Switch’s life is now at risk of being lost forever into Nintendo’s archives.
Release date for the release date is about to drop.
https://www.google.com/search?q=samus+aran+nude&sclient=img&udm=2&safe=off
Maybe mark your link as NSFW?
This right here, folks? Is why the concept of “self-documenting code” is nonsense.
Two reasons:
First, rather than just overseeing the most profitable game in the world, Sweeney tied his leadership at Epic to picking fights with Apple and Steam to try to muscle his way into a broader industry position. With how broken and barely functional the EGS is, it’s incredibly obvious there is no way he can muster a team to do ANYTHING like Proton, so his solution is to go full throttle into pretending Windows is fine and not a dependency with existential risk.
Second, the bread and butter of EGS is Fortnite, and the developers at Epic are apparently completely unable to engineer any kind of effective anti-cheat which doesn’t involve kernel level access. It is actually easier to save face by pretending the entire Linux ecosystem doesn’t matter than to officially support Linux and then have to explain why Fortnite isn’t available.
The ironic thing is, if he’d put the money the company wasted on exclusives and free giveaways into actual development, they could EASILY have solved all of these problems. It is fascinating, however, to watch Fortnite players dump literal billions of dollars into the company each year, just to watch it get flushed away into absolutely nothing.
Tim Sweeney (crying): “There’s no future in Linux gaming. No! Stop it! Stop enjoying the good thing that isn’t from me!!!”
Next year? I expect an announcement before the end of summer.
That is true, but until now we’ve mostly been able to enjoy the best of both without compromise or major obstacles, and even AAA games can offer quality, especially considering the value add of the modding community. We got all the benefit of a AAA title with customization and community at a fraction of the price. Sure, indies will still be there and delivering great quality no matter what, but more actively engaged big companies is still a net loss to PC gaming.
I’m scared. As soon as it becomes profitable, companies in the gaming space will be rushing to enshitiffy PC gaming the way they’re doing with consoles. Big, public game companies not paying attention to the PC space is a GOOD thing.
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This is Sony’s decision. It is a material change to the product that was sold. It is not the same as a patch or a nerf. It has rendered the product unplayable. Yes, you can make the argument that it was listed on the page from the beginning that an account was required, but it is also the case that EULAs are actually not legally binding contracts. Sony has made a unilateral decision, and as a result it does not matter whether a person is finished with the game or not. This is a change to the actual contract, which was the purchase of a game to use in perpetuity for the length of time that it is available on steam. Sony has made this decision, customers don’t have to justify the reason that they don’t like the change. It is a change. They are counting on people letting it slide, because most of the time that is how businesses do business.
Also, you should really stop standing up for giant corporations. Sony doesn’t need your help. They have teams of lawyers whose job it is to argue with valve over whether they need to give refunds. They may also end up having to deal with class action lawsuits, and potential legal issues with 177 countries which may have completely different laws of consumer protection than the US. That is not your responsibility.
Besides, one of the pillars of capitalism is rational self-interest, and that goes both ways, not just in the business side. If you can get a refund for something because a company has made a bad decision about how they do their business, why do you care about whether it’s fair or not to the company? They sure don’t care about whether it’s fair to you. Are you a Sony lawyer? Are you the “be nice to big companies police”? Let Sony and Valve, and possibly the court system, worry about what their legal obligations are, and you worry about your personal decision of whether you are going to take advantage of your legal rights. Don’t start judging whether others should or shouldn’t do the same.
You are applying a standard to the game that applies to YOU. Other players who are currently playing a game do not care that you are finished playing the game. They are not. The game did not ship with a 3 month subscription plan. It shipped as a sold product. Your analogy is like an all-you-can-eat buffet where after twenty minutes they close it down and make everyone stop eating, and your argument is, “Well, I’M full. It’s fine.”
Biological generative intelligence