• MisterMoo@lemmy.world
    link
    fedilink
    English
    arrow-up
    37
    ·
    15 hours ago

    Episodes 1 and 2 were fun but they in no way “recentered the first person shooter genre.”

    • magic_lobster_party@fedia.io
      link
      fedilink
      arrow-up
      31
      ·
      14 hours ago

      They hoped the episodic delivery of games would be the future. Especially alongside a digital distribution platform like Steam. I suspect they realized episodes wasn’t the way after the release of Orange Box, so they moved on from that.

      • Blue_Morpho@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 hours ago

        They didn’t try. They did one then it was years before episode 2.

        You have to actually make episodes before declaring it a failure.

        • magic_lobster_party@fedia.io
          link
          fedilink
          arrow-up
          2
          ·
          3 hours ago

          I watched the full documentary now. It’s clear they were burned out of Half Life when they started with Episode 3. The idea to deliver a new episode every 12 months wasn’t creatively sustainable. So they put it on hold while they worked on L4D and other projects.